public HoloGraphic(WaveEngine.Framework.Graphics.Material material) : base(material) { this.EnsureIsHolographic(material?.Effect); }
public HoloHandsLocal(WaveEngine.Framework.Graphics.Material material) : base(material) { }
public WireframeHolo(WaveEngine.Framework.Graphics.Material material) : base(material) { }
public Slate(WaveEngine.Framework.Graphics.Material material) : base(material) { }
public HoloGraphic(WaveEngine.Framework.Graphics.Material material) : base(material) { }