void AddCount(ucCounter cnt, bool showLeft) { const int delta = 150; var wnd = new vwCount(); wnd.Owner = null; // this; if (showLeft) { wnd.Left = this.Left + delta; } else { wnd.Left = this.Width - wnd.Width - delta; } wnd.Top = this.Top + (this.Height - wnd.Height) / 2; wnd.ShowDialog(); cnt.AddCount(wnd.Count); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.PlayerAName = ((System.Windows.Controls.TextBlock)(target)); #line 37 "..\..\MainWindow.xaml" this.PlayerAName.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.btnPlayer); #line default #line hidden return; case 2: this.PlayerBName = ((System.Windows.Controls.TextBlock)(target)); #line 40 "..\..\MainWindow.xaml" this.PlayerBName.MouseUp += new System.Windows.Input.MouseButtonEventHandler(this.btnPlayer); #line default #line hidden return; case 3: this.PlayerA = ((Watt.ucCounter)(target)); return; case 4: this.PlayerB = ((Watt.ucCounter)(target)); return; case 5: this.Hauptschlag = ((Watt.ucHauptschlag)(target)); return; } this._contentLoaded = true; }