public static void PlaySoundWithDelay(string _audioName, float _delay) { AudioInterface audioClip = instance.GetAudioClip(_audioName); if (audioClip != null) { audioClip.Play(_delay); } }
public static void PlaySound(string _audioName) { AudioInterface audioClip = instance.GetAudioClip(_audioName); if (audioClip != null) { audioClip.Play(); } }
public static void PlayAudioClipAtPoint(string audioName, Vector3 vector3Point) { AudioInterface audioClip = instance.GetAudioClip(audioName); if (audioClip != null) { audioClip.PlayAtPoint(vector3Point); return; } }