예제 #1
0
 public virtual void OnStartGame()
 {
     this.m_MapManager = CMapManager.GetInstance();
     this.m_MapManager.OnMapGenerateComplete -= this.SpawnCharacter;
     this.m_MapManager.OnMapGenerateComplete += this.SpawnCharacter;
 }
예제 #2
0
 protected override void Start()
 {
     base.Start();
     this.SetAnimation("AnimParam", 20);
     this.m_MapManager = CMapManager.GetInstance();
 }