예제 #1
0
 void Start()
 {
     PVData           = GameObject.FindGameObjectWithTag("PlayerData").GetComponent <PlayerVehicleData>();
     ChassisParts     = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Chassis, playerId);
     BatteryParts     = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Battery, playerId);
     FrontMotorParts  = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Motor, playerId);
     RearMotorParts   = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Motor, playerId);
     FrontWheelParts  = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Wheel, playerId);
     RearWheelParts   = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Wheel, playerId);
     ArmorParts       = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Armor, playerId);
     FrontWeaponParts = PartsDictionary.GetMyPartsOfType(PartsDictionary.PartType.Weapon, playerId);
     UpdateUI();
 }
예제 #2
0
 void Awake()
 {
     PM = GameObject.FindGameObjectWithTag("PartsLibrary").GetComponent <PartsDictionary>();
 }