/// <summary> /// Compares the element to another. /// </summary> /// <param name="obj">Other element to compare against.</param> /// <returns>If elements are equal.</returns> public override bool Equals(object obj) { ObjectVector ObjectVector = obj as ObjectVector; if (ObjectVector == null) { return(false); } if (ObjectVector.dimension != this.dimension) { return(false); } IEnumerator <IElement> e1 = this.elements.GetEnumerator(); IEnumerator <IElement> e2 = ObjectVector.elements.GetEnumerator(); while (e1.MoveNext() && e2.MoveNext()) { if (!e1.Current.Equals(e2.Current)) { return(false); } } return(true); }
/// <summary> /// Checks if the set contains an element. /// </summary> /// <param name="Element">Element.</param> /// <returns>If the element is contained in the set.</returns> public override bool Contains(IElement Element) { ObjectVector v = Element as ObjectVector; if (v == null) { return(false); } return(v.Dimension == this.dimension); }
/// <summary> /// Pseudo-vector space of Object-valued vectors. /// </summary> /// <param name="ReferenceVector">Reference vector.</param> public ObjectVectors(ObjectVector ReferenceVector) { this.dimension = ReferenceVector.Dimension; this.referenceVector = ReferenceVector; }