public static void Clip( IList <Polygon2I> clip, IList <Polygon2I> subject, VattiClipper2I.PolygonFillMode fillMode) { List <VattiClipper2I.Class191> localMinimumList = new List <VattiClipper2I.Class191>(); foreach (Polygon2I polygon in (IEnumerable <Polygon2I>)clip) { VattiClipper2I.smethod_0(polygon, (byte)1, localMinimumList); } foreach (Polygon2I polygon in (IEnumerable <Polygon2I>)subject) { VattiClipper2I.smethod_0(polygon, (byte)2, localMinimumList); } localMinimumList.Sort(); VattiClipper2I.Class191 localMinimum = (VattiClipper2I.Class191)null; if (localMinimumList.Count > 1) { VattiClipper2I.Class191 class191_1 = localMinimumList[localMinimumList.Count - 1]; for (int index = localMinimumList.Count - 2; index >= 0; --index) { VattiClipper2I.Class191 class191_2 = localMinimumList[index]; class191_2.Next = class191_1; class191_1 = class191_2; } localMinimum = class191_1; } VattiClipper2I.Class195 class195 = new VattiClipper2I.Class195(); if (localMinimum == null) { return; } class195.EventQueue.Add(localMinimum); }
internal static void smethod_0( Polygon2I polygon, byte type, List <VattiClipper2I.Class191> localMinimumList) { if (polygon.Count == 0) { return; } Point2I point2I1 = polygon[polygon.Count - 1]; Point2I p = polygon[0]; VattiClipper2I.Class199 class199_1 = new VattiClipper2I.Class199(point2I1.X, point2I1.Y, p.X, p.Y) { Type = type }; VattiClipper2I.Class199 e0 = class199_1; int num1 = System.Math.Sign(p.Y - point2I1.Y); bool flag1 = false; if (num1 == 0) { flag1 = true; for (int index = polygon.Count - 2; index > 0; --index) { num1 = System.Math.Sign(p.Y - polygon[index].Y); if (num1 != 0) { break; } } } class199_1.XBottom = num1 < 0 ? p.X : point2I1.X; for (int index = 1; index < polygon.Count; ++index) { Point2I point2I2 = polygon[index]; VattiClipper2I.Class199 class199_2 = new VattiClipper2I.Class199(p.X, p.Y, point2I2.X, point2I2.Y) { Type = type }; int num2 = System.Math.Sign(point2I2.Y - p.Y); bool flag2 = false; if (num2 == 0) { flag2 = true; num2 = num1; if (flag1) { e0.method_2(class199_2); class199_2 = e0; } else if (num2 > 0) { e0.Successor = class199_2; class199_2.XBottom = p.X; } else { class199_2.Successor = e0; class199_2.XBottom = point2I2.X; } } else if (num2 == num1) { if (num2 > 0) { e0.Successor = class199_2; class199_2.XBottom = p.X; } else { class199_2.Successor = e0; class199_2.XBottom = point2I2.X; } } else if (num2 > 0 && num1 < 0) { VattiClipper2I.smethod_1(p, localMinimumList, e0, class199_2); } else if (num2 < 0 && num1 > 0) { class199_2.XBottom = point2I2.X; } num1 = num2; flag1 = flag2; p = point2I2; e0 = class199_2; } Point2I point2I3 = polygon[0]; VattiClipper2I.Class199 class199_3 = class199_1; int num3 = System.Math.Sign(point2I3.Y - p.Y); if (num3 == 0) { int num2 = num1; if (flag1) { e0.method_2(class199_3); } else if (num2 > 0) { e0.Successor = class199_3; class199_3.XBottom = p.X; } else { class199_3.Successor = e0; class199_3.XBottom = point2I3.X; } } else if (num3 == num1) { if (num3 > 0) { e0.Successor = class199_3; class199_3.XBottom = p.X; } else { class199_3.Successor = e0; class199_3.XBottom = point2I3.X; } } else if (num3 > 0 && num1 < 0) { VattiClipper2I.smethod_1(p, localMinimumList, e0, class199_3); } else if (num3 < 0) { ; } }