예제 #1
0
        public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
        {
            //TODO: This will need to be a toggle once creating behavior trees is supported
            //      It's not needed for viewnig and can cause negative behavior
            //base.BuildContextualMenu(evt);

            if (evt.target is BTGNodeData)
            {
                BTGNodeData nodeData = (evt.target as BTGNodeData);

                int countOfItems = 1;

                if (nodeData.DecoratorData != null)
                {
                    for (int i = 0; i < nodeData.DecoratorData.Count; i++)
                    {
                        var name = nodeData.DecoratorData[0].RunTimeNode.GetType().Name;

                        evt.menu.InsertAction(0, $"Open {name}", (e) => { OpenFile($"{name}.cs"); });

                        countOfItems++;
                    }
                }

                string nodeName = nodeData.MainNodeDetails.RunTimeNode.GetType().Name;
                evt.menu.InsertAction(0, $"Open {nodeName}", (e) => { OpenFile($"{nodeName}.cs"); });

                evt.menu.InsertSeparator("", countOfItems);
            }
        }
예제 #2
0
 /// <summary>
 /// Add a new port to an existing graph node
 /// </summary>
 /// <param name="targetNode">Node to add the port to</param>
 /// <param name="portDirection">Whether the port is an input or output</param>
 /// <param name="capacity">How many connections this port supports</param>
 /// <returns></returns>
 private Port GeneratePort(BTGNodeData targetNode, Direction portDirection, Port.Capacity capacity = Port.Capacity.Single)
 {
     return(targetNode.InstantiatePort(Orientation.Horizontal, portDirection, capacity, typeof(bool)));
 }
예제 #3
0
        public void DrawNodes(bool entryPoint, NodeBase currentNode, int columnIndex, Port parentPort, StackNode stackNode, string[] styleClasses = null, List <FullNodeInfo> decoratorData = null)
        {
            int colIndex = columnIndex;

            FullNodeInfo fullDetails = new FullNodeInfo();

            fullDetails.RunTimeNode = currentNode;

            //Loses reference for some reason
            if (BehaviorTreeGraphWindow.SettingsData == null)
            {
                BehaviorTreeGraphWindow.SettingsData = new DataManager();
            }

            fullDetails.PropertyData = BehaviorTreeGraphWindow.SettingsData.GetNodeStyleDetails(currentNode);


            if (fullDetails.PropertyData != null && fullDetails.PropertyData.IsDecorator)
            {
                if (decoratorData == null)
                {
                    decoratorData = new List <FullNodeInfo>();
                }

                decoratorData.Add(fullDetails);

                if (currentNode.ChildNodes.Count == 0)
                {
                    $"Decorator ({currentNode.GetType().Name}) does not have any children. Nothing will be drawn.".BTDebugLog();
                }
                else
                {
                    DrawNodes(false, currentNode.ChildNodes[0], colIndex, parentPort, stackNode, null, decoratorData);
                }
            }
            else
            {
                BTGNodeData node = new BTGNodeData(fullDetails, entryPoint, parentPort, decoratorData);

                //Add general action image to title bar
                Image nodeIcon = CreateImage(fullDetails.PropertyData.Icon);
                node.titleContainer.Add(nodeIcon);
                nodeIcon.SendToBack();

                //Style the title label
                VisualElement titleLabel = node.Q <VisualElement>("title-label");
                titleLabel.style.color    = new StyleColor(m_White);
                titleLabel.style.flexGrow = 1;
                titleLabel.style.unityFontStyleAndWeight = new StyleEnum <FontStyle>(FontStyle.Bold);

                if (!entryPoint)
                {
                    node.AddPort(GeneratePort(node, Direction.Input, Port.Capacity.Multi), "Parent", true);
                    node.GenerateEdge();

                    if (stackNode != null)
                    {
                        stackNode.AddElement(node);
                        ((BTGStackNodeData)stackNode).childNodes.Add(node);
                    }
                    else
                    {
                        AddElement(node);
                    }

                    if (styleClasses != null)
                    {
                        foreach (string style in styleClasses)
                        {
                            node.AddToClassList(style);
                        }
                    }
                }
                else
                {
                    AddElement(node);
                }

                if (currentNode.ChildNodes.Count > 0)
                {
                    colIndex++;

                    BTGStackNodeData stack = m_StackNodes.FirstOrDefault(x => x.ColumnId == colIndex);

                    if (stack == null)
                    {
                        stack = new BTGStackNodeData()
                        {
                            ColumnId = colIndex,
                            style    =
                            {
                                width = 350
                            }
                        };

                        Vector2 pos = (Vector2.right * 300) * colIndex;
                        stack.SetPosition(new Rect(pos, c_NodeSize));

                        stack.RemoveFromClassList("stack-node");
                        AddElement(stack);
                    }

                    for (int i = 0; i < currentNode.ChildNodes.Count; i++)
                    {
                        node.AddPort(GeneratePort(node, Direction.Output, Port.Capacity.Multi), (i + 1).ToString(), false);

                        List <string> newStyles = new List <string>();

                        if (i == 0)
                        {
                            newStyles.Add("FirstNodeSpacing");
                        }
                        else if (i == currentNode.ChildNodes.Count - 1)
                        {
                            newStyles.Add("LastNodeSpacing");
                        }

                        DrawNodes(false, currentNode.ChildNodes[i], colIndex, node.OutputPorts[i], stack, newStyles.ToArray());
                    }
                }
            }
        }