private void ExcuteMethod() { UIButtonEventBase buttonEventBase = EventCenter.GetButtonEvent(gameObject.name); if (buttonEventBase != null) { buttonEventBase.DoClick(); } }
public static UIButtonEventBase RegisterButtonEvent(string buttonName, UIButtonEventBase buttonEvent) { if (EventLibrary.ContainsKey(buttonName)) { EventLibrary[buttonName] = buttonEvent; } else { EventLibrary.Add(buttonName, buttonEvent); } return(GetButtonEvent(buttonName)); }