void ReloadCountryNames() { if (_map == null || _map.countries == null) { lastCountryCount = -1; } else { lastCountryCount = _map.countries.Length; } _decorator.GUICountryIndex = -1; List <string> all = new List <string> (); all.AddRange(_decorator.GetDecoratedCountries(_decorator.GUIGroupIndex, true)); // recover GUI country index selection if (_decorator.GUICountryName.Length > 0) { for (int k = 0; k < all.Count; k++) { if (all [k].StartsWith(_decorator.GUICountryName)) { _decorator.GUICountryIndex = k; break; } } } if (all.Count > 0) { all.Add("---"); } all.AddRange(_map.GetCountryNames(_decorator.groupByContinent)); countryNames = all.ToArray(); }