/// <summary> /// Default constructor /// </summary> public RealmServer() { // this needs to be the entry assembly (the console executable) so that we // load our console app configs. m_configuration = new RealmServerConfiguration(EntryLocation); m_acceptedClients = 0; }
/// <summary>Default constructor</summary> public RealmServer() { this.m_configuration = new RealmServerConfiguration(ServerApp <WCell.RealmServer.RealmServer> .EntryLocation); this.m_acceptedClients = 0; }
/// <summary>Default constructor</summary> public RealmServer() { m_configuration = new RealmServerConfiguration(EntryLocation); m_acceptedClients = 0; }