/// <summary> /// Load Quest progress /// </summary> internal Quest(QuestLog log, QuestRecord record, QuestTemplate template) : this(log, template, record) { m_saved = true; // reset initial state if (template.HasObjectOrSpellInteractions) { if (Interactions == null || //template has been changed, probably due to a quest fix template.ObjectOrSpellInteractions.Count() != Interactions.Count()) { Interactions = new uint[template.ObjectOrSpellInteractions.Length]; } for (var i = 0; i < Template.ObjectOrSpellInteractions.Length; i++) { var interaction = Template.ObjectOrSpellInteractions[i]; if (interaction == null || !interaction.IsValid) continue; log.Owner.SetQuestCount(Slot, interaction.Index, (byte)Interactions[i]); } } UpdateStatus(); }
/// <summary> /// Recreate existing Quest-progress /// </summary> internal Quest(QuestLog log, QuestRecord record, QuestTemplate template) : this(log, template, record) { m_saved = true; // reset initial state if (template.GOInteractions != null) { if (UsedGOs == null) { UsedGOs = new uint[template.NPCInteractions.Length]; } for (var i = 0; i < Template.NPCInteractions.Length; i++) { var interaction = Template.NPCInteractions[i]; log.Owner.SetQuestCount(Slot, interaction.Index, (byte)UsedGOs[i]); } } if (Template.NPCInteractions != null) { if (KilledNPCs == null) { KilledNPCs = new uint[template.NPCInteractions.Length]; } for (var i = 0; i < Template.NPCInteractions.Length; i++) { var interaction = Template.NPCInteractions[i]; log.Owner.SetQuestCount(Slot, interaction.Index, (byte)KilledNPCs[i]); } } UpdateStatus(); }
static void InitQuest() { AmbusherQuest = new QuestTemplate { Id = 12345, // TODO: Setup QuestTemplate here }; }
public static void DumpQuest(IndentTextWriter writer, QuestTemplate quest) { writer.WriteLine("Quest: " + quest); writer.IndentLevel++; quest.Dump(writer); writer.IndentLevel--; writer.WriteLine(); writer.WriteLine("##################################################################"); writer.WriteLine(); }
/// <summary> /// Initializes a new instance of the <see cref="Quest"/> class. /// Which represents one item in character's <seealso cref="QuestLog"/> /// </summary> /// <param name="template">The Quest Template.</param> internal Quest(QuestLog log, QuestTemplate template, int slot) : this(log, template, new QuestRecord(template.Id, log.Owner.EntityId.Low)) { if (template.HasObjectOrSpellInteractions) { Interactions = new uint[template.ObjectOrSpellInteractions.Length]; } if (template.AreaTriggerObjectives.Length > 0) { VisitedATs = new bool[template.AreaTriggerObjectives.Length]; } Slot = slot; }
private Quest(QuestLog log, QuestTemplate template, QuestRecord record) { m_record = record; if (template.CollectableItems.Length > 0) { CollectedItems = new int[template.CollectableItems.Length]; } if (template.CollectableSourceItems.Length > 0) { CollectedSourceItems = new int[template.CollectableSourceItems.Length]; } m_Log = log; Template = template; }
public Quest TryAddQuest(QuestTemplate template, IQuestHolder questGiver) { var slot = m_Owner.QuestLog.FindFreeSlot(); if (slot == INVALID_SLOT) { QuestHandler.SendQuestLogFull(m_Owner); } else { var err = template.CheckBasicRequirements(m_Owner); if (err != QuestInvalidReason.Ok) { QuestHandler.SendQuestInvalid(m_Owner, err); } else if (m_Owner.QuestLog.GetActiveQuest(template.Id) != null) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyHave); } else if (!template.Repeatable && m_Owner.QuestLog.FinishedQuests.Contains(template.Id)) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyCompleted); } else if (!questGiver.CanGiveQuestTo(m_Owner)) { // cheat protection QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.Tired); } else { var quest = m_Owner.QuestLog.AddQuest(template, slot); if (quest.Template.Flags.HasFlag(QuestFlags.Escort)) { AutoComplete(quest, m_Owner); } return(quest); } } return(null); }
public Quest TryAddQuest(QuestTemplate template, IQuestHolder questGiver) { int freeSlot = m_Owner.QuestLog.FindFreeSlot(); if (freeSlot == -1) { QuestHandler.SendQuestLogFull(m_Owner); } else { QuestInvalidReason reason = template.CheckBasicRequirements(m_Owner); if (reason != QuestInvalidReason.Ok) { QuestHandler.SendQuestInvalid(m_Owner, reason); } else if (m_Owner.QuestLog.GetActiveQuest(template.Id) != null) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyHave); } else if (!template.Repeatable && m_Owner.QuestLog.FinishedQuests.Contains(template.Id)) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyCompleted); } else if (!questGiver.CanGiveQuestTo(m_Owner)) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.Tired); } else { Quest quest = m_Owner.QuestLog.AddQuest(template, freeSlot); if (quest.Template.Flags.HasFlag(QuestFlags.Escort)) { AutoComplete(quest, m_Owner); } return(quest); } } return(null); }
/// <summary> /// Initializes a new instance of the <see cref="Quest"/> class. /// Which represents one item in character's <seealso cref="QuestLog"/> /// </summary> /// <param name="template">The Quest Template.</param> internal Quest(QuestLog log, QuestTemplate template, int slot) : this(log, template, new QuestRecord(template.Id, log.Owner.EntityId.Low)) { if (template.GOInteractions != null) { UsedGOs = new uint[template.GOInteractions.Length]; } if (template.NPCInteractions != null) { KilledNPCs = new uint[template.NPCInteractions.Length]; } if (template.SpellCastObjectives != null) { CastedSpells = new int[template.SpellCastObjectives.Length]; } if (template.AreaTriggerObjectives.Length > 0) { VisitedATs = new bool[template.AreaTriggerObjectives.Length]; } Slot = slot; }
/// <summary> /// If we want this method to be public, /// it should update all Quests correctly (remove non-existant ones etc) /// </summary> internal void Load() { QuestRecord[] recordForCharacter; try { recordForCharacter = QuestRecord.GetQuestRecordForCharacter(Owner.EntityId.Low); } catch (Exception ex) { RealmDBMgr.OnDBError(ex); recordForCharacter = QuestRecord.GetQuestRecordForCharacter(Owner.EntityId.Low); } if (recordForCharacter == null) { return; } foreach (QuestRecord record in recordForCharacter) { QuestTemplate template = QuestMgr.GetTemplate(record.QuestTemplateId); if (template != null) { Quest quest = new Quest(this, record, template); AddQuest(quest); if (template.EventIds.Count > 0 && !template.EventIds .Where(WorldEventMgr.IsEventActive).Any()) { quest.Cancel(false); } } else { log.Error("Character {0} had Invalid Quest: {1} (Record: {2})", Owner, record.QuestTemplateId, record.QuestRecordId); } } }
/// <summary> /// Sends the quest query response. /// </summary> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> public static void SendQuestQueryResponse(QuestTemplate qt, Character chr) { var locale = chr.Client.Info.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUEST_QUERY_RESPONSE)) { pckt.Write(qt.Id); pckt.Write((uint)qt.IsActive); pckt.Write(qt.Level); pckt.Write(qt.MinLevel); // since 3.3 pckt.Write(qt.Category); // questsort pckt.Write((uint)qt.QuestType); pckt.Write(qt.SuggestedPlayers); pckt.Write((uint)qt.ObjectiveMinReputation.ReputationIndex); pckt.Write(qt.ObjectiveMinReputation.Value); pckt.Write((uint)qt.ObjectiveMaxReputation.ReputationIndex); pckt.Write(qt.ObjectiveMaxReputation.Value); // (#10) pckt.Write(qt.FollowupQuestId); pckt.Write(qt.CalcRewardXp(chr)); // since 3.3 if (qt.Flags.HasFlag(QuestFlags.HiddenRewards)) { pckt.Write(0); } else { pckt.Write(qt.RewMoney); } pckt.Write(qt.MoneyAtMaxLevel); pckt.Write((uint)qt.CastSpell); if (qt.RewSpell > 0) { pckt.Write((uint)qt.RewSpell); } else { pckt.Write((uint)qt.RewSpellCast); } pckt.Write(qt.RewHonorAddition); pckt.WriteFloat(qt.RewHonorMultiplier); // since 3.3 pckt.Write((uint)qt.SrcItemId); pckt.Write((uint)qt.Flags); pckt.Write((uint)qt.RewardTitleId); pckt.Write(qt.PlayersSlain); pckt.Write(qt.RewardTalents);// NEW 3.0.2 RewardTalentCount (#21) pckt.Write(0); // since 3.3: bonus arena points pckt.Write(0); // since 3.3 int i; if (qt.Flags.HasFlag(QuestFlags.HiddenRewards)) { for (i = 0; i < QuestConstants.MaxRewardItems; ++i) { pckt.WriteUInt(0u); pckt.WriteUInt(0u); } for (i = 0; i < QuestConstants.MaxRewardChoiceItems; ++i) { pckt.WriteUInt(0u); pckt.WriteUInt(0u); } } else { for (i = 0; i < QuestConstants.MaxRewardItems; i++) { if (i < qt.RewardItems.Length) { pckt.Write((uint)qt.RewardItems[i].ItemId); pckt.Write(qt.RewardItems[i].Amount); } else { pckt.WriteUInt(0u); pckt.WriteUInt(0u); } } for (i = 0; i < QuestConstants.MaxRewardChoiceItems; i++) { if (i < qt.RewardChoiceItems.Length) { pckt.Write((uint)qt.RewardChoiceItems[i].ItemId); pckt.Write(qt.RewardChoiceItems[i].Amount); } else { pckt.WriteUInt(0u); pckt.WriteUInt(0u); } } } // #### since 3.3 for (i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write((uint)qt.RewardReputations[i].Faction); for (i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write(qt.RewardReputations[i].ValueId); for (i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write(qt.RewardReputations[i].Value); // ###### pckt.Write((uint)qt.MapId); pckt.Write(qt.PointX); pckt.Write(qt.PointY); pckt.Write(qt.PointOpt); pckt.WriteCString(qt.Titles.Localize(locale)); pckt.WriteCString(qt.Instructions.Localize(locale)); pckt.WriteCString(qt.Details.Localize(locale)); pckt.WriteCString(qt.EndTexts.Localize(locale)); pckt.WriteCString(qt.CompletedTexts.Localize(locale)); // since 3.3 for (i = 0; i < QuestConstants.MaxObjectInteractions; i++) { pckt.Write(qt.ObjectOrSpellInteractions[i].RawId); // Mob or GO entry ID [i] pckt.Write(qt.ObjectOrSpellInteractions[i].Amount); // amount [i], pckt.Write((uint)qt.CollectableSourceItems[i].ItemId); pckt.Write(qt.CollectableSourceItems[i].Amount); } for (i = 0; i < QuestConstants.MaxCollectableItems; i++) { if (i < qt.CollectableItems.Length) { pckt.Write((uint)qt.CollectableItems[i].ItemId); pckt.Write(qt.CollectableItems[i].Amount); } else { pckt.WriteUInt(0u); pckt.WriteUInt(0u); } } for (i = 0; i < QuestConstants.MaxObjectiveTexts; i++) { var set = qt.ObjectiveTexts[(int)locale]; if (set != null) { pckt.Write(set.Texts[i]); } else { pckt.Write(""); } } chr.Client.Send(pckt); } }
public static void SendQuestForceRemoved(IRealmClient client, QuestTemplate quest) { using (var pkt = new RealmPacketOut(RealmServerOpCode.SMSG_QUEST_FORCE_REMOVE, 4)) { pkt.Write((uint)quest.Id); client.Send(pkt); } }
public QuestGossipInfo(QuestTemplate qt, IRealmClient client) { QuestId = qt.Id; Title = qt.DefaultTitle; }
public QuestGossipInfo(QuestTemplate qt, IRealmClient client) { QuestId = qt.Id; //Status = QuestMgr.GetQuestStatus(qt,) // kua jak do tohohle? Title = qt.DefaultTitle; }
public static void AddQuest(QuestTemplate template) { if (Templates.Get(template.Id) == null) { _questCount++; } ArrayUtil.Set(ref Templates, template.Id, template); }
/// <summary> /// Adds the given Quest as new active Quest /// Returns null if inital Items could not be handed out. /// </summary> /// <param name="qt"></param> /// <param name="slot"></param> /// <returns></returns> public Quest AddQuest(QuestTemplate qt, int slot) { var quest = new Quest(this, qt, slot); AddQuest(quest); return quest; }
/// <summary> /// Sends SMSG_QUESTGIVER_REQUEST_ITEMS /// </summary> /// <param name="qg">The qg.</param> /// <param name="qt">The qt.</param> /// <param name="chr">The client.</param> public static void SendRequestItems(IQuestHolder qg, QuestTemplate qt, Character chr, bool closeOnCancel) { if (qg.QuestHolderInfo != null) { //var list = qg.QuestHolderInfo.QuestEnds; //if (list != null && list.Contains(qt)) { var locale = chr.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUESTGIVER_REQUEST_ITEMS)) { pckt.Write(qg.EntityId); pckt.Write(qt.Id); pckt.Write(qt.Titles.Localize(locale)); pckt.Write(qt.ProgressTexts.Localize(locale)); pckt.Write((uint)0); // emote delay pckt.Write((uint)qt.RequestEmoteType); // Emote type if (closeOnCancel) { pckt.Write((uint)1); } else { pckt.Write((uint)0); } pckt.Write((uint)qt.Flags); pckt.Write((uint)qt.SuggestedPlayers); if (qt.RewMoney < 0) { pckt.Write((uint)-qt.RewMoney); } else { pckt.Write((uint)0); } pckt.Write(qt.CollectableItems.Length); for (uint i = 0; i < qt.CollectableItems.Length; i++) { pckt.Write((uint)qt.CollectableItems[i].ItemId); pckt.Write(qt.CollectableItems[i].Amount); var template = qt.CollectableItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write((uint)0); } } pckt.Write((uint)2); // unknown, probably IsActive pckt.Write(4); // if can advance: 4 pckt.Write((uint)8); //always eight pckt.Write((uint)10); // always ten chr.Client.Send(pckt); } } } }
/// <summary>Creates the graph of all quests and their relations</summary> private static void CreateQuestRelationGraph() { Dictionary <int, List <uint> > map = new Dictionary <int, List <uint> >(); foreach (QuestTemplate template1 in QuestMgr.Templates) { if (template1 != null) { if (template1.Id == 10068U) { template1.ToString(); } if (template1.ExclusiveGroup != 0) { map.GetOrCreate <int, uint>(template1.ExclusiveGroup).AddUnique <uint>(template1.Id); } else if (template1.NextQuestId != 0) { QuestTemplate template2 = QuestMgr.GetTemplate((uint)Math.Abs(template1.NextQuestId)); if (template2 == null) { ContentMgr.OnInvalidDBData("NextQuestId {0} is invalid in: {1}", (object)template1.NextQuestId, (object)template1); } else if (template1.NextQuestId > 0) { template2.ReqAllFinishedQuests.AddUnique <uint>(template1.Id); } else { template2.ReqAllActiveQuests.AddUnique <uint>(template1.Id); } } if (template1.PreviousQuestId != 0) { if (template1.PreviousQuestId > 0) { template1.ReqAllFinishedQuests.AddUnique <uint>((uint)template1.PreviousQuestId); } else { template1.ReqAllActiveQuests.AddUnique <uint>((uint)-template1.PreviousQuestId); } } if (template1.FollowupQuestId != 0U) { QuestTemplate template2 = QuestMgr.GetTemplate(template1.FollowupQuestId); if (template2 != null) { template2.ReqAllFinishedQuests.AddUnique <uint>(template1.Id); } } } } foreach (KeyValuePair <int, List <uint> > keyValuePair in map) { foreach (uint id in keyValuePair.Value) { QuestTemplate template1 = QuestMgr.GetTemplate(id); foreach (uint num in keyValuePair.Value) { if ((int)num != (int)id && keyValuePair.Key > 0) { template1.ReqUndoneQuests.AddUnique <uint>(num); } } if (template1.NextQuestId != 0) { QuestTemplate template2 = QuestMgr.GetTemplate((uint)Math.Abs(template1.NextQuestId)); if (template2 == null) { ContentMgr.OnInvalidDBData("NextQuestId {0} is invalid in: {1}", (object)template1.NextQuestId, (object)template1); } else if (keyValuePair.Key > 0) { template2.ReqAllFinishedQuests.AddUnique <uint>(template1.Id); } else { template2.ReqAnyFinishedQuests.AddUnique <uint>(template1.Id); } } } } }
public QuestGossipInfo(QuestTemplate qt, IRealmClient client) { QuestId = qt.Id; //Status = QuestMgr.GetQuestStatus(qt,) // kua jak do tohohle? Title = qt.Title; }
public Quest TryAddQuest(QuestTemplate template, IQuestHolder questGiver) { var slot = m_Owner.QuestLog.FindFreeSlot(); if (slot == INVALID_SLOT) { QuestHandler.SendQuestLogFull(m_Owner); } else { var err = template.CheckBasicRequirements(m_Owner); if (err != QuestInvalidReason.Ok) { QuestHandler.SendQuestInvalid(m_Owner, err); } else if (m_Owner.QuestLog.GetActiveQuest(template.Id) != null) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyHave); } else if (!template.Repeatable && m_Owner.QuestLog.FinishedQuests.Contains(template.Id)) { QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.AlreadyCompleted); } else if (!questGiver.CanGiveQuestTo(m_Owner)) { // cheat protection QuestHandler.SendQuestInvalid(m_Owner, QuestInvalidReason.Tired); } else { var quest = m_Owner.QuestLog.AddQuest(template, slot); if (quest.Template.Flags.HasFlag(QuestFlags.Escort)) { AutoComplete(quest, m_Owner); } return quest; } } return null; }
/// <summary> /// Adds the given Quest (if not already existing) marks it as completed /// and offers the reward to the user. /// Does nothing and returns null if all Quest slots are currently used. /// </summary> //public Quest SetQuestFinished(QuestTemplate template) //{ // var quest = GetQuestById(template.Id); // if (quest == null) // { // quest = AddQuest(template); // if (quest == null) // { // return null; // } // } // Owner.QuestHolderInfo.QuestStarts.Add(template); // quest.Status = QuestStatus.Completable; // quest.OfferReward(m_Owner); // return quest; //} #endregion #region Checks/Getters public bool HasActiveQuest(QuestTemplate templ) { return(GetActiveQuest(templ.Id) != null); }
/// <summary> /// Adds the given new Quest. /// Returns null if no free slot was available or inital Items could not be handed out. /// </summary> /// <param name="qt">The qt.</param> /// <returns>false if it failed to add the quest</returns> public Quest AddQuest(QuestTemplate qt) { var slot = FindFreeSlot(); if (slot != INVALID_SLOT) { return AddQuest(qt, slot); } return null; }
/// <summary> /// Sends the quest giver quest detail. /// </summary> /// <param name="questGiver">The qg.</param> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> /// <param name="acceptable">if set to <c>true</c> [acceptable].</param> public static void SendDetails(IEntity questGiver, QuestTemplate qt, Character chr, bool acceptable) { var locale = chr.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUESTGIVER_QUEST_DETAILS)) { pckt.Write(questGiver != null ? questGiver.EntityId : EntityId.Zero); pckt.Write(EntityId.Zero); // unknown, wotlk, quest sharing? pckt.Write(qt.Id); pckt.WriteCString(qt.Titles.Localize(locale)); pckt.WriteCString(qt.Details.Localize(locale)); pckt.WriteCString(qt.Instructions.Localize(locale)); pckt.Write((byte)(acceptable ? 1 : 0)); // doesn't work pckt.WriteUInt((uint)qt.Flags); pckt.WriteUInt(qt.SuggestedPlayers); pckt.Write((byte)0); // probably some pvp flag if (qt.Flags.HasFlag(QuestFlags.HiddenRewards)) { pckt.WriteUInt(0u); // choice items length pckt.WriteUInt(0u); // reward items length pckt.WriteUInt(0u); // money pckt.WriteUInt(0u); // xp } else { pckt.Write(qt.RewardChoiceItems.Length); for (uint i = 0; i < qt.RewardChoiceItems.Length; i++) { pckt.Write((uint)qt.RewardChoiceItems[i].ItemId); pckt.Write(qt.RewardChoiceItems[i].Amount); var template = qt.RewardChoiceItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write(0); } } pckt.Write(qt.RewardItems.Length); for (uint i = 0; i < qt.RewardItems.Length; i++) { pckt.Write((uint)qt.RewardItems[i].ItemId); pckt.Write(qt.RewardItems[i].Amount); var template = qt.RewardItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write(0); } } if (chr.Level >= RealmServerConfiguration.MaxCharacterLevel) { pckt.Write(qt.MoneyAtMaxLevel); } else { pckt.Write(qt.RewMoney); } pckt.Write(qt.CalcRewardXp(chr)); // since 3.3 } pckt.Write(qt.RewHonorAddition); pckt.Write(qt.RewHonorMultiplier); // since 3.3 if (qt.RewSpell > 0) { pckt.Write((uint)qt.RewSpell); } else { pckt.Write((uint)qt.RewSpellCast); } pckt.Write((uint)qt.CastSpell); pckt.Write((uint)qt.RewardTitleId); // since 2.4.0 pckt.Write(qt.RewardTalents); // #### since 3.3 pckt.Write(0); // bonus arena points pckt.Write(0); for (uint i = 0; i < QuestConstants.MaxReputations; ++i) { pckt.Write((uint)qt.RewardReputations[i].Faction); } for (uint i = 0; i < QuestConstants.MaxReputations; ++i) { pckt.Write(qt.RewardReputations[i].ValueId); } for (uint i = 0; i < QuestConstants.MaxReputations; ++i) { pckt.Write(qt.RewardReputations[i].Value); } pckt.Write(QuestConstants.MaxEmotes); for (var i = 0; i < QuestConstants.MaxEmotes; i++) { var emote = qt.QuestDetailedEmotes[i]; pckt.Write((int)emote.Type); pckt.Write(emote.Delay); } chr.Client.Send(pckt); } }
/// <summary> /// Sends the quest query response. /// </summary> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> public static void SendQuestQueryResponse(QuestTemplate qt, Character chr) { var locale = chr.Client.Info.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUEST_QUERY_RESPONSE)) { pckt.Write(qt.Id); pckt.Write((uint)qt.IsActive); pckt.Write(qt.Level); pckt.Write(qt.MinLevel); // since 3.3 pckt.Write(qt.Category); // questsort pckt.Write((uint)qt.QuestType); pckt.Write(qt.SuggestedPlayers); pckt.Write((uint)qt.MinReqReputation.ReputationIndex); pckt.Write(qt.MinReqReputation.Value); pckt.Write((uint)qt.MaxReqReputation.ReputationIndex); pckt.Write(qt.MaxReqReputation.Value); // (#10) pckt.Write(qt.FollowupQuestId); pckt.Write(0); // since 3.3 if (qt.Flags.HasFlag(QuestFlags.HiddenRewards)) { pckt.Write(0); } else { pckt.Write(qt.RewMoney); } pckt.Write(qt.MoneyAtMaxLevel); pckt.Write((uint)qt.CastSpell); pckt.Write((uint)qt.RewSpell); pckt.Write(qt.BonusHonor); pckt.Write(0f); // since 3.3 pckt.Write((uint)qt.SrcItemId); pckt.Write((uint)qt.Flags); pckt.Write(qt.RewardTitleId); pckt.Write(0);// NEW 3.0.2 PlayerKillCount pckt.Write(qt.RewardTalents);// NEW 3.0.2 RewardTalentCount (#21) pckt.Write(0); // since 3.3: bonus arena points pckt.Write(0); // since 3.3 int i; for (i = 0; i < qt.RewardItems.Length; i++) { pckt.Write((uint)qt.RewardItems[i].ItemId); pckt.Write(qt.RewardItems[i].Amount); } for (; i < QuestConstants.MaxRewardItems; i++) { pckt.Write(0ul); } for (i = 0; i < qt.RewardChoiceItems.Length; i++) { pckt.Write((uint)qt.RewardChoiceItems[i].ItemId); pckt.Write(qt.RewardChoiceItems[i].Amount); } for (; i < QuestConstants.MaxRewardChoiceItems; i++) { pckt.Write(0ul); } // #### since 3.3 for (i = 0; i < QuestConstants.MaxReputations; i++) { pckt.Write(0); pckt.Write(0); pckt.Write(0); } // ###### pckt.Write((uint)qt.MapId); pckt.Write(qt.PointX); pckt.Write(qt.PointY); pckt.Write(qt.PointOpt); pckt.Write(qt.Titles.Localize(locale)); pckt.Write(qt.Instructions.Localize(locale)); pckt.Write(qt.Details.Localize(locale)); pckt.Write(qt.EndTexts.Localize(locale)); pckt.Write((byte)0); // since 3.3 for (i = 0; i < QuestConstants.MaxObjectInteractions; i++) { pckt.Write(qt.ObjectInteractions[i].RawId); // Mob or GO entry ID [i] pckt.Write(qt.ObjectInteractions[i].Amount); // amount [i], pckt.Write(0); pckt.Write(0); // since 3.3 } for (i = 0; i < qt.CollectableItems.Length; i++) { pckt.Write((uint)qt.CollectableItems[i].ItemId); pckt.Write(qt.CollectableItems[i].Amount); } for (; i < QuestConstants.MaxObjectInteractions; i++) { pckt.Write(0L); } pckt.Write(0L); // 3.0.8 battleground quests for (i = 0; i < 4; i++) { var set = qt.ObjectiveTexts[(int) locale]; if (set != null) { pckt.Write(set.Texts[i]); } else { pckt.Write(""); } } chr.Client.Send(pckt); } }
/// <summary> /// Offers the reward of the given Quest to the given Character. /// When replying the Quest will be complete. /// </summary> /// <param name="questGiver">The qg.</param> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> public static void SendQuestGiverOfferReward(IEntity questGiver, QuestTemplate qt, Character chr) { //if (questGiver.QuestHolderInfo != null) //var list = qg.QuestHolderInfo.QuestEnds; //if (list != null && list.Contains(qt)) var locale = chr.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUESTGIVER_OFFER_REWARD)) { pckt.Write(questGiver.EntityId); pckt.WriteUInt(qt.Id); pckt.WriteCString(qt.Titles.Localize(locale)); pckt.WriteCString(qt.OfferRewardTexts.Localize(locale)); pckt.WriteByte((byte)(qt.FollowupQuestId > 0 ? 1 : 0)); pckt.WriteUInt((uint)qt.Flags); pckt.WriteUInt(qt.SuggestedPlayers); // Suggested Group Num pckt.Write(qt.OfferRewardEmotes.Length); for (uint i = 0; i < qt.OfferRewardEmotes.Length; i++) { pckt.Write(qt.OfferRewardEmotes[i].Delay); pckt.Write((uint)qt.OfferRewardEmotes[i].Type); } pckt.Write(qt.RewardChoiceItems.Length); for (var i = 0; i < qt.RewardChoiceItems.Length; i++) { pckt.Write((uint)qt.RewardChoiceItems[i].ItemId); pckt.Write(qt.RewardChoiceItems[i].Amount); var template = qt.RewardChoiceItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write(0); } } pckt.Write(qt.RewardItems.Length); for (var i = 0; i < qt.RewardItems.Length; i++) { pckt.Write((uint)qt.RewardItems[i].ItemId); pckt.Write(qt.RewardItems[i].Amount); var template = qt.RewardItems[i].Template; if (template != null) { pckt.WriteUInt(template.DisplayId); } else { pckt.Write(0); } } if (chr.Level >= RealmServerConfiguration.MaxCharacterLevel) { pckt.Write(qt.MoneyAtMaxLevel); } else { pckt.Write(qt.RewMoney); } pckt.Write(qt.CalcRewardXp(chr)); pckt.Write(qt.CalcRewardHonor(chr)); // honor points pckt.Write(qt.RewHonorMultiplier); // since 3.3 pckt.Write((uint)0x08); // unused by client if (qt.RewSpell > 0) { pckt.Write((uint)qt.RewSpell); } else { pckt.Write((uint)qt.RewSpellCast); } pckt.Write((uint)qt.CastSpell); pckt.Write((uint)qt.RewardTitleId); pckt.Write(qt.RewardTalents); // reward talents pckt.Write(0); // since 3.3 pckt.Write(0); // since 3.3 // #### since 3.3 for (uint i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write((uint)qt.RewardReputations[i].Faction); for (uint i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write(qt.RewardReputations[i].ValueId); for (uint i = 0; i < QuestConstants.MaxReputations; i++) pckt.Write(qt.RewardReputations[i].Value); // ###### chr.Client.Send(pckt); } }
/// <summary> /// Sends the quest giver quest detail. /// </summary> /// <param name="questGiver">The qg.</param> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> /// <param name="acceptable">if set to <c>true</c> [acceptable].</param> public static void SendDetails(IEntity questGiver, QuestTemplate qt, Character chr, bool acceptable) { var locale = chr.Locale; using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUESTGIVER_QUEST_DETAILS)) { if (questGiver != null) { pckt.Write(questGiver.EntityId); } else { pckt.Write(EntityId.Zero); } pckt.Write(EntityId.Zero); // unknown, wotlk, quest sharing? pckt.Write(qt.Id); pckt.WriteCString(qt.Titles.Localize(locale)); pckt.WriteCString(qt.Details.Localize(locale)); pckt.WriteCString(qt.Instructions.Localize(locale)); pckt.Write((byte)(acceptable ? 1 : 0)); pckt.Write((uint)qt.Flags); pckt.Write(qt.SuggestedPlayers); pckt.Write((byte)0); // probably some pvp flag pckt.Write(qt.RewardChoiceItems.Length); for (uint i = 0; i < qt.RewardChoiceItems.Length; i++) { pckt.Write((uint)qt.RewardChoiceItems[i].ItemId); pckt.Write(qt.RewardChoiceItems[i].Amount); var template = qt.RewardChoiceItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write(0); } } pckt.Write(qt.RewardItems.Length); for (uint i = 0; i < qt.RewardItems.Length; i++) { pckt.Write((uint)qt.RewardItems[i].ItemId); pckt.Write(qt.RewardItems[i].Amount); var template = qt.RewardItems[i].Template; if (template != null) { pckt.Write(template.DisplayId); } else { pckt.Write(0); } } if (qt.Flags.HasFlag(QuestFlags.HiddenRewards)) { pckt.Write(0); } else { pckt.Write(qt.RewMoney); } pckt.Write(0); // since 3.3 pckt.Write(10 * qt.BonusHonor); pckt.Write(0f); // since 3.3 pckt.Write((uint)qt.RewSpell); pckt.Write((uint)qt.CastSpell); pckt.Write(qt.RewardTitleId); // since 2.4.0 pckt.Write(qt.RewardTalents); // #### since 3.3 pckt.Write(0); // bonus arena points pckt.Write(0); for (uint i = 0; i < QuestConstants.MaxReputations; i++) { pckt.Write(0); pckt.Write(0); pckt.Write(0); } // ########### // qt.QuestDetailsEmotes //TODO FIX UP! and include to quest template /*pckt.Write((uint)4); // quantity of emotes, always four pckt.Write((uint)1); // emote id 1 pckt.Write((uint)0); // emote delay or player emote pckt.Write((uint)0); // emote id 2 pckt.Write((uint)0); // emote delay pckt.Write((uint)0); // emote id 3 pckt.Write((uint)0); // emote delay pckt.Write((uint)0); // emote id 4 pckt.Write((uint)0); // emote delay */ pckt.Write(qt.QuestDetailedEmotes.Length); for (var i = 0; i < qt.QuestDetailedEmotes.Length; i++) { var emote = qt.QuestDetailedEmotes[i]; pckt.Write((int) emote.Type); pckt.Write(emote.Delay); } chr.Client.Send(pckt); } }
/// <summary> /// Sends the quest giver quest complete. /// </summary> /// <param name="qt">The quest id.</param> /// <param name="chr">The client.</param> public static void SendComplete(QuestTemplate qt, Character chr) { using (var pckt = new RealmPacketOut(RealmServerOpCode.SMSG_QUESTGIVER_QUEST_COMPLETE)) { pckt.Write(qt.Id); if (chr.Level >= RealmServerConfiguration.MaxCharacterLevel) { pckt.Write(0u); pckt.Write(qt.MoneyAtMaxLevel); } else { pckt.Write(qt.CalcRewardXp(chr)); pckt.Write(qt.RewMoney); } pckt.Write(qt.CalcRewardHonor(chr)); pckt.Write(qt.RewardTalents); pckt.Write(0); // since 3.3: Arena reward chr.Client.Send(pckt); /*if (chr.Level >= LevelMgr.MaxCharacterLevel) { pckt.Write(qt.MoneyAtMaxLevel); } else { pckt.Write(qt.RewMoney); } pckt.Write((uint)0); // unknown value pckt.Write(qt.RewardItems.Length); foreach (var reward in qt.RewardItems) { pckt.Write(reward.ItemId); pckt.Write(reward.Amount); }*/ } }
/// <summary> /// Adds the given Quest (if not already existing) marks it as completed /// and offers the reward to the user. /// Does nothing and returns null if all Quest slots are currently used. /// </summary> //public Quest SetQuestFinished(QuestTemplate template) //{ // var quest = GetQuestById(template.Id); // if (quest == null) // { // quest = AddQuest(template); // if (quest == null) // { // return null; // } // } // Owner.QuestHolderInfo.QuestStarts.Add(template); // quest.Status = QuestStatus.Completable; // quest.OfferReward(m_Owner); // return quest; //} #endregion #region Checks/Getters public bool HasActiveQuest(QuestTemplate templ) { return GetActiveQuest(templ.Id) != null; }