public void AddAuction(Auction newAuction) { if (newAuction == null) { return; } auctions.Add(newAuction.ItemLowId, newAuction); items.Add(newAuction.ItemLowId); if (!newAuction.IsNew) { return; } newAuction.Create(); }
public void AddAuction(Auction newAuction) { if (newAuction == null) { return; } auctions.Add(newAuction.ItemLowId, newAuction); items.Add(newAuction.ItemLowId); //if this is a new one created by player, it should be save in database if (newAuction.IsNew) { newAuction.Create(); } }