public StaticGossipEntry() { GossipTexts = new StaticGossipText[8]; for (int i = 0; i < GossipTexts.Length; i++) { GossipTexts[i] = new StaticGossipText(); } }
public StaticGossipEntry() { GossipTexts = new StaticGossipText[8]; for (int index = 0; index < GossipTexts.Length; ++index) { GossipTexts[index] = new StaticGossipText(); } }
public StaticGossipEntry(uint id, params string[] texts) { GossipId = id; GossipTexts = new StaticGossipText[texts.Length]; var chance = 1f / texts.Length; for (var i = 0; i < texts.Length; i++) { GossipTexts[i] = new StaticGossipText(texts[i], chance); } FinalizeDataHolder(); }
public StaticGossipEntry(uint id, ChatLanguage lang, params string[] texts) { GossipId = id; GossipTexts = new StaticGossipText[texts.Length]; var chance = 1f / texts.Length; for (var i = 0; i < texts.Length; i++) { var text = texts[i]; GossipTexts[i] = new StaticGossipText(text, chance, lang); } FinalizeDataHolder(); }
public StaticGossipEntry(uint id, params string[] texts) { GossipId = id; GossipTexts = new StaticGossipText[texts.Length]; float probability = 1f / texts.Length; for (int index = 0; index < texts.Length; ++index) { GossipTexts[index] = new StaticGossipText(texts[index], probability, ChatLanguage.Universal); } FinalizeDataHolder(); }