public static void ModProp(CmdTrigger <RealmServerCmdArgs> trigger, object target) { string name = trigger.Text.NextWord(); object propHolder; MemberInfo prop = ReflectUtil.Instance.GetProp((IRoleGroup)trigger.Args.Role, target, name, target.GetType(), out propHolder); ModPropCommand.ModProp(propHolder, prop, trigger); }
public override void Process(CmdTrigger <RealmServerCmdArgs> trigger) { object obj = trigger.EvalNextOrTargetOrUser(); if (obj is IContextHandler) { ((IContextHandler)obj).ExecuteInContext((Action)(() => ModPropCommand.ModProp(trigger, obj))); } else { ModPropCommand.ModProp(trigger, obj); } }
public override void Process(CmdTrigger <RealmServerCmdArgs> trigger) { var n = ((RealmServerNCmdArgs)trigger.Args).N - 1; var aura = trigger.Args.Target.Auras.GetAt(n); if (aura != null) { ModPropCommand.ModProp(aura, aura.GetType().GetProperty("Flags"), trigger); } else { trigger.Reply("There aren't " + n + " Auras."); } }
public override void Process(CmdTrigger <RealmServerCmdArgs> trigger) { uint n = ((RealmServerNCmdArgs)trigger.Args).N - 1U; Aura at = trigger.Args.Target.Auras.GetAt(n); if (at != null) { ModPropCommand.ModProp((object)at, (MemberInfo)at.GetType().GetProperty("Flags"), trigger); } else { trigger.Reply("There aren't " + (object)n + " Auras."); } }
public override void Process(CmdTrigger <RealmServerCmdArgs> trigger) { var slot = trigger.Text.NextEnum(InventorySlot.Invalid); if (slot == InventorySlot.Invalid) { trigger.Reply("Invalid slot."); } else { var item = ((Character)trigger.Args.Target).Inventory[slot]; if (item == null) { trigger.Reply("There is no Item in slot " + slot); } else { ModPropCommand.ModProp(trigger, item); } } }