public override CharStartOutfit ConvertTo(byte[] rawData, ref int id) { id = DBCRecordConverter.GetInt32(rawData, 0); int currIndex = 0; CharStartOutfit outfit = default(CharStartOutfit); outfit.Id = DBCRecordConverter.GetUInt32(rawData, currIndex++); uint temp = DBCRecordConverter.GetUInt32(rawData, currIndex++); outfit.Race = (RaceId)(temp & 255u); outfit.Class = (ClassId)((temp & 65280u) >> 8); outfit.Gender = (GenderType)((temp & 16711680u) >> 16); for (int i = 0; i < 12; i++) { outfit.ItemIds[i] = DBCRecordConverter.GetUInt32(rawData, currIndex++); } currIndex += 12; for (int i = 0; i < 12; i++) { outfit.ItemSlots[i] = (InventorySlotType)DBCRecordConverter.GetUInt32(rawData, currIndex++); } return(outfit); }
public override ChatChannelEntry ConvertTo(byte[] rawData, ref int id) { id = DBCRecordConverter.GetInt32(rawData, 0); return(new ChatChannelEntry() { Id = DBCRecordConverter.GetUInt32(rawData, 0), ChannelFlags = (ChatChannelFlags)DBCRecordConverter.GetUInt32(rawData, 1) }); }