void Start() { var parent = this.transform.parent.gameObject; controller = parent.GetComponent <VrBlocks.Controller>(); controller.TriggerButton.OnPress += AimTeleport; controller.TriggerButton.OnRelease += Teleport; }
void Start() { var parent = this.transform.parent.gameObject; controller = parent.GetComponent <VrBlocks.Controller>(); uiPointer = GetComponent <VrBlocks.Pointer>(); pointer = GameObject.Instantiate(pointerPrefab, this.transform); pointer.GetComponent <LineRenderer>().material.color = Color.gray; }