예제 #1
0
파일: World.cs 프로젝트: Rimevel/VoxelWorld
 private void Awake()
 {
     //Change application settings.
     Application.targetFrameRate = 60;
     Cursor.visible = false;
     //Load all blocks.
     new BlockList();
     //Start the terrain generator.
     noise = new Noise();
     terrainGen = new TerrainGen(noise);
 }
예제 #2
0
 public TerrainGen(Noise noise)
 {
     noiseGen = noise;
     //treeStructure = new StructureTree();
 }
예제 #3
0
 public TerrainGen(Noise noise)
 {
     noiseGen = noise;
     //treeStructure = new StructureTree();
 }