public override Entity Create(Region tregion, byte[] data) { GrenadeEntity ge = new GrenadeEntity(tregion, true); ge.ApplyPhysicsNetworkData(data); return(ge); }
public override Entity Create(Region tregion, byte[] data) { GrenadeEntity ge = new GrenadeEntity(tregion, true); ge.ApplyPhysicsNetworkData(data); return ge; }