예제 #1
0
        /// <summary>
        /// Handles the logic required in the inicialization of the instance.
        /// </summary>
        static private ScreenCore InstanceInitialize()
        {
            ScreenCore __instance = new ScreenCore();

            GameCore.instance.AddScreenCore(__instance);

            return(__instance);
        }
예제 #2
0
 /// <summary>
 /// Function to be called from the screen core to send itself to this core.
 /// </summary>
 public void AddScreenCore(ScreenCore p_screenCore)
 {
     _screenCore = p_screenCore;
 }