public static ProjectileDatabase GetInstance()
 {
     if (instance == null)
     {
         instance = new ProjectileDatabase();
     }
     return(instance);
 }
예제 #2
0
 public override void Initialize()
 {
     if (Settings == null)
     {
         Settings = ProjectileDatabase.GetInstance().GetProjectile(FallbackDataId);
     }
     ProjectileStats           = new Dictionary <string, Stat>();
     ProjectileStats["Speed"]  = new Stat(Settings.Speed);
     ProjectileStats["Health"] = new Stat(Settings.Heatlh);
     ProjectileStats["Health"].OnValueChange += delegate(Stat stat)
     {
         if (stat.EffectiveValue <= 0)
         {
             Die();
         }
     };
     OnLive?.Invoke(this);
 }