public T?CreatePlacedResource1 <T>(ID3D12Heap heap, ulong heapOffset, ResourceDescription1 description, ResourceStates initialState, ClearValue?optimizedClearValue = null) where T : ID3D12Resource { Result result = CreatePlacedResource1( heap, heapOffset, ref description, initialState, optimizedClearValue, typeof(T).GUID, out IntPtr nativePtr); if (result.Success) { return(MarshallingHelpers.FromPointer <T>(nativePtr)); } return(default);
public T CreateCommittedResource2 <T>( HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription1 description, ResourceStates initialResourceState, ID3D12ProtectedResourceSession protectedSession) where T : ID3D12Resource { CreateCommittedResource2( ref heapProperties, heapFlags, ref description, initialResourceState, null, protectedSession, typeof(T).GUID, out IntPtr nativePtr).CheckError(); return(MarshallingHelpers.FromPointer <T>(nativePtr)); }
public T CreateCommittedResource2 <T>( HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription1 description, ResourceStates initialResourceState, ClearValue?optimizedClearValue, ID3D12ProtectedResourceSession protectedSession) where T : ID3D12Resource { Result result = CreateCommittedResource2( ref heapProperties, heapFlags, ref description, initialResourceState, optimizedClearValue, protectedSession, typeof(T).GUID, out IntPtr nativePtr); if (result.Success) { return(FromPointer <T>(nativePtr)); } return(default);