예제 #1
0
 /// <summary>
 /// Detects a collision between a circle and point
 /// </summary>
 /// <param name="c">the circle</param>
 /// <param name="p">the point</param>
 /// <returns>true on collision, false otherwise</returns>
 public static bool Collides(BoundingCircle c, BoundingPoint p)
 {
     return(Math.Pow(c.Radius, 2) >= Math.Pow(c.Center.X - p.X, 2) + Math.Pow(c.Center.Y - p.Y, 2));
 }
예제 #2
0
 /// <summary>
 /// Detects a collision between a rectangle and a point
 /// </summary>
 /// <param name="r">The rectangle</param>
 /// <param name="p">The point</param>
 /// <returns>true on collision, false otherwise</returns>
 public static bool Collides(BoundingRectangle r, BoundingPoint p)
 {
     return(p.X >= r.X && p.X <= r.X + r.Width && p.Y >= r.Y && p.Y <= r.Y + r.Height);
 }
예제 #3
0
 /// <summary>
 /// Detects a collision between two points
 /// </summary>
 /// <param name="p1">the first point</param>
 /// <param name="p2">the second point</param>
 /// <returns>true when colliding, false otherwise</returns>
 public static bool Collides(BoundingPoint p1, BoundingPoint p2)
 {
     return(p1.X == p2.X && p1.Y == p2.Y);
 }