/// <summary> /// Init PortAudio and list record devices /// </summary> /// <returns>true if success</returns> public bool Init() { _Devices = new List <SRecordDevice>(); try { if (_initialized) { CloseAll(); } if (errorCheck("Initialize", PortAudio.Pa_Initialize())) { return(false); } _initialized = true; int hostAPI = apiSelect(); int numDevices = PortAudio.Pa_GetDeviceCount(); for (int i = 0; i < numDevices; i++) { PortAudio.PaDeviceInfo info = PortAudio.Pa_GetDeviceInfo(i); if (info.hostApi == hostAPI && info.maxInputChannels > 0) { SRecordDevice dev = new SRecordDevice(); dev.ID = i; dev.Name = info.name; dev.Driver = info.name + i.ToString(); dev.Inputs = new List <SInput>(); SInput inp = new SInput(); inp.Name = "Default"; inp.Channels = info.maxInputChannels; if (inp.Channels > 2) { inp.Channels = 2; //more are not supported in vocaluxe } dev.Inputs.Add(inp); _Devices.Add(dev); } } _recHandle = new IntPtr[_Devices.Count]; _myRecProc = new PortAudio.PaStreamCallbackDelegate(myPaStreamCallback); _DeviceConfig = _Devices.ToArray(); } catch (Exception e) { _initialized = false; CLog.LogError("Error initializing PortAudio: " + e.Message); return(false); } return(true); }
/// <summary> /// Init PortAudio and list record devices /// </summary> /// <returns>true if success</returns> public bool Init() { _Devices = new List<SRecordDevice>(); try { if (_initialized) CloseAll(); if (errorCheck("Initialize", PortAudio.Pa_Initialize())) return false; _initialized = true; int hostAPI = apiSelect(); int numDevices = PortAudio.Pa_GetDeviceCount(); for (int i = 0; i < numDevices; i++) { PortAudio.PaDeviceInfo info = PortAudio.Pa_GetDeviceInfo(i); if (info.hostApi == hostAPI && info.maxInputChannels > 0) { SRecordDevice dev = new SRecordDevice(); dev.ID = i; dev.Name = info.name; dev.Driver = info.name + i.ToString(); dev.Inputs = new List<SInput>(); SInput inp = new SInput(); inp.Name = "Default"; inp.Channels = info.maxInputChannels; if (inp.Channels > 2) inp.Channels = 2; //more are not supported in vocaluxe dev.Inputs.Add(inp); _Devices.Add(dev); } } _recHandle = new IntPtr[_Devices.Count]; _myRecProc = new PortAudio.PaStreamCallbackDelegate(myPaStreamCallback); _DeviceConfig = _Devices.ToArray(); } catch (Exception e) { _initialized = false; CLog.LogError("Error initializing PortAudio: " + e.Message); return false; } return true; }
public bool Init() { DeviceCollection devices = DirectSoundCapture.GetDevices(); _Devices = new List <SRecordDevice>(); _Sources = new List <SoundCardSource>(); int id = 0; foreach (DeviceInformation dev in devices) { DirectSoundCapture ds = new DirectSoundCapture(dev.DriverGuid); SRecordDevice device = new SRecordDevice(); device.Driver = dev.DriverGuid.ToString(); device.ID = id; device.Name = dev.Description; device.Inputs = new List <SInput>(); SInput inp = new SInput(); inp.Name = "Default"; inp.Channels = ds.Capabilities.Channels; if (inp.Channels > 2) { inp.Channels = 2; //more are not supported in vocaluxe } device.Inputs.Add(inp); _Devices.Add(device); id++; ds.Dispose(); } _DeviceConfig = _Devices.ToArray(); _initialized = true; return(true); }
public bool Init() { DeviceCollection devices = DirectSoundCapture.GetDevices(); _Devices = new List<SRecordDevice>(); _Sources = new List<SoundCardSource>(); int id = 0; foreach (DeviceInformation dev in devices) { DirectSoundCapture ds = new DirectSoundCapture(dev.DriverGuid); SRecordDevice device = new SRecordDevice(); device.Driver = dev.DriverGuid.ToString(); device.ID = id; device.Name = dev.Description; device.Inputs = new List<SInput>(); SInput inp = new SInput(); inp.Name = "Default"; inp.Channels = ds.Capabilities.Channels; if (inp.Channels > 2) inp.Channels = 2; //more are not supported in vocaluxe device.Inputs.Add(inp); _Devices.Add(device); id++; ds.Dispose(); } _DeviceConfig = _Devices.ToArray(); _initialized = true; return true; }
public bool Init() { _Devices = new List<SRecordDevice>(); try { BASS_DEVICEINFO info = new BASS_DEVICEINFO(); for (int n = 0; Bass.BASS_RecordGetDeviceInfo(n, info); n++) { if (info.IsEnabled) { SRecordDevice dev = new SRecordDevice(); dev.ID = n; dev.Name = info.name; dev.Driver = info.driver; dev.Inputs = new List<SInput>(); if (Bass.BASS_RecordInit(n)) { string name = String.Empty; for (int j = 0; ((name = Bass.BASS_RecordGetInputName(j)) != null); j++) { SInput inp = new SInput(); inp.Name = name; inp.Channels = 2; //TODO: how to retrieve the amount of channels? dev.Inputs.Add(inp); } _Devices.Add(dev); Bass.BASS_RecordFree(); } } } } catch (Exception) { //throw; } return true; }