protected virtual void UsePreset(GumpButton button, ScheduleTimes times) { Schedule.Info.Times.Clear(); Schedule.Info.Times.Add(times); Schedule.InvalidateNextTick(DateTime.UtcNow); Refresh(true); }
public ScheduleInfo( ScheduleMonths months = ScheduleMonths.All, ScheduleDays days = ScheduleDays.All, ScheduleTimes times = null) { Months = months; Days = days; Times = times ?? new ScheduleTimes(); }
public void Add(ScheduleTimes times) { foreach (var time in times) { InternalAdd(time); } _List.Sort(); }
public Schedule( string name, bool enabled, ScheduleMonths months = ScheduleMonths.None, ScheduleDays days = ScheduleDays.None, ScheduleTimes times = null, Action <Schedule> onTick = null) : this(name, enabled, new ScheduleInfo(months, days, times), onTick) { }
public void Remove(ScheduleTimes times) { foreach (var time in times) { InternalRemove(time); } _List.TrimExcess(); _List.Sort(); }
public static Schedule CreateSchedule( string name, bool enabled = true, bool register = true, ScheduleMonths months = ScheduleMonths.None, ScheduleDays days = ScheduleDays.None, ScheduleTimes times = null, Action <Schedule> handler = null) { return(CreateSchedule <Schedule>(name, enabled, register, new ScheduleInfo(months, days, times), handler)); }
public virtual void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { Months = reader.ReadFlag <ScheduleMonths>(); Days = reader.ReadFlag <ScheduleDays>(); Times = reader.ReadTypeCreate <ScheduleTimes>(reader) ?? new ScheduleTimes(reader); } break; } }
private static void CSConfig() { ScheduleTimes.Config(); CommandUtility.Register( "Schedules", Access, e => { if (e != null && e.Mobile != null && !e.Mobile.Deleted && e.Mobile is PlayerMobile) { SuperGump.Send(new ScheduleListGump((PlayerMobile)e.Mobile)); } }); }
public static void Config() { _None = new ScheduleTimes(); _Noon = new ScheduleTimes(TimeSpan.FromHours(12)); _Midnight = new ScheduleTimes(TimeSpan.Zero); _EveryHour = new ScheduleTimes(); _EveryHalfHour = new ScheduleTimes(); _EveryQuarterHour = new ScheduleTimes(); _EveryTenMinutes = new ScheduleTimes(); _EveryFiveMinutes = new ScheduleTimes(); _EveryMinute = new ScheduleTimes(); for (int hours = 0; hours < 24; hours++) { _EveryHour.Add(new TimeSpan(hours, 0, 0)); for (int minutes = 0; minutes < 60; minutes++) { _EveryMinute.Add(new TimeSpan(hours, minutes, 0)); if (minutes % 5 == 0) { _EveryFiveMinutes.Add(new TimeSpan(hours, minutes, 0)); } if (minutes % 10 == 0) { _EveryTenMinutes.Add(new TimeSpan(hours, minutes, 0)); } if (minutes % 15 == 0) { _EveryQuarterHour.Add(new TimeSpan(hours, minutes, 0)); } if (minutes % 30 == 0) { _EveryHalfHour.Add(new TimeSpan(hours, minutes, 0)); } } } _FourTwenty = new ScheduleTimes(new[] { new TimeSpan(4, 20, 0), new TimeSpan(16, 20, 0) }); }
public ScheduleTimes(ScheduleTimes times) { Add(times); }
public void Remove(ScheduleTimes times) { Remove(times.ToArray()); }
public void Add(ScheduleTimes times) { Add(times.ToArray()); }
static Schedules() { Registry = new Dictionary <string, Schedule>(); ScheduleTimes.Config(); }