public void RemoveCoil(CoilMapping coilMapping) { Coils.Remove(coilMapping); if (coilMapping.Destination == CoilDestination.Lamp) { var lamp = Lamps.FirstOrDefault(l => l.Id == coilMapping.Id && l.IsCoil); if (lamp != null) { Lamps.Remove(lamp); } } }
public void AddCoil(CoilMapping coilMapping) { Coils.Add(coilMapping); }