static bool Prepare() { UnscaleFxTimes = Accessors.CreateInvoker <DollRoom, GameObject, object>("UnscaleFxTimes"); return(true); }
static bool Prepare() { DestroySheathModelInvoker = Accessors.CreateInvoker <UnitViewHandSlotData, object>("DestroySheathModel"); return(true); }
static bool Prepare() { m_OriginalScaleRef = Accessors.CreateFieldRef <UnitEntityView, Vector3>("m_OriginalScale"); m_ScaleRef = Accessors.CreateFieldRef <UnitEntityView, float>("m_Scale"); return(true); }