private static short GetNumRowsForSection(IVisio.Shape shape, SectionColumn sec) { // For visSectionObject we know the result is always going to be 1 // so avoid making the call tp RowCount[] if (sec.SectionIndex == IVisio.VisSectionIndices.visSectionObject) { return(1); } // For all other cases use RowCount[] return(shape.RowCount[(short)sec.SectionIndex]); }
internal SectionColumnDetails(SectionColumn sq, short shapeid, int numrows) { this.section_column = sq; this.ShapeID = shapeid; this.RowCount = numrows; }
internal SectionColumnDetails(SectionColumn sq, short shapeid, int numrows) { this.SectionColumn = sq; this.ShapeID = shapeid; this.RowCount = numrows; }