/// <summary>The final duration of an orbital, all effects taken into account.</summary> public int ModifiedOrbitalTime(OrbitalItem item) { return((int)(item.Duration * durationMultiplier + OrbitalID.Orbital[item.OrbitalType].DyingTime)); }
public bool accessoryPermanent = false; //Orbitals last forever public int ModifiedOrbitalTime(OrbitalItem item) { return((int)(item.duration * durationMultiplier)); }