/// <summary> /// Creates the new instance of the viewport. /// </summary> /// <param name="scene"></param> public SceneViewport(Scene scene) { Scene = scene; CurrentCamera = Scene.CurrentCamera; Navigation = new SceneViewportNavigation(this); }
/// <summary> /// Creates the new instance of the viewport. /// </summary> /// <param name="scene"></param> public SceneViewport(Scene scene) { Scene = scene; CurrentCamera = Scene.CurrentCamera; Navigation = new SceneViewportNavigation(this); }