//---------------------------------------- // HORIZONTAL ALIGNMENT //---------------------------------------- public static StringAlignment ToSystemDrawingStringAlignment(VrsDrawing.HorizontalAlignment vrsHorizontalAlignment) { switch (vrsHorizontalAlignment) { case VrsDrawing.HorizontalAlignment.Centre: return(StringAlignment.Center); case VrsDrawing.HorizontalAlignment.Left: return(StringAlignment.Near); case VrsDrawing.HorizontalAlignment.Right: return(StringAlignment.Far); default: throw new NotImplementedException(); } }
/// <summary> /// See base docs. /// </summary> /// <param name="text"></param> /// <param name="font"></param> /// <param name="fillBrush"></param> /// <param name="outlinePen"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="alignment"></param> /// <param name="preferSpeedOverQuality"></param> public override void DrawText(string text, VrsDrawing.IFont font, VrsDrawing.IBrush fillBrush, VrsDrawing.IPen outlinePen, float x, float y, VrsDrawing.HorizontalAlignment alignment, bool preferSpeedOverQuality = true) { if (font is FontWrapper fontWrapper) { GdiPlusLock.EnforceSingleThread(() => { var location = new PointF(x, y); // Mono ignores these flags... var stringFormat = new StringFormat() { Alignment = Convert.ToSystemDrawingStringAlignment(alignment), LineAlignment = Convert.ToSystemDrawingStringAlignment(alignment), FormatFlags = StringFormatFlags.NoWrap, }; using (var graphicsPath = new GraphicsPath()) { graphicsPath.AddString( text, fontWrapper.NativeFont.FontFamily, (int)fontWrapper.NativeFont.Style, fontWrapper.NativeFont.Size, location, stringFormat ); NativeDrawingContext.SmoothingMode = SmoothingMode.AntiAlias; NativeDrawingContext.InterpolationMode = InterpolationMode.HighQualityBicubic; if (outlinePen is PenWrapper outlinePenWrapper) { NativeDrawingContext.DrawPath(outlinePenWrapper.NativePen, graphicsPath); } if (fillBrush is BrushWrapper fillBrushWrapper) { NativeDrawingContext.FillPath(fillBrushWrapper.NativeBrush, graphicsPath); } } }); } }
/// <summary> /// See interface docs. /// </summary> /// <param name="text"></param> /// <param name="font"></param> /// <param name="fillBrush"></param> /// <param name="outlinePen"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="alignment"></param> /// <param name="preferSpeedOverQuality"></param> public abstract void DrawText(string text, VrsDrawing.IFont font, VrsDrawing.IBrush fillBrush, VrsDrawing.IPen outlinePen, float x, float y, VrsDrawing.HorizontalAlignment alignment, bool preferSpeedOverQuality = true);