public ObjectScanner(AIController aiController, Action <bool, GameObject> _callback)
 {
     this.aiController = aiController;
     callback          = _callback;
 }
예제 #2
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 private void Start()
 {
     aiController = GetComponent <AIController>();
     //StartCoroutine(UpdatePath());
 }
 public FSMAction(FSMState owner, AI.AIController aiController)
 {
     this.owner        = owner;
     this.aiController = aiController;
 }