public override bool OnWorldEditCommand(WorldEdit worldEdit, CmdArgs args) { switch (args[0]) { case "tusb": bool val = (bool)args.PopBool(false); if (val) { worldEdit.Good("Will use only selected block for placement"); } else { worldEdit.Good("Will use erode away placed blocks"); } UseSelectedBlock = val; return(true); case "tr": BrushRadius = 0; if (args.Length > 1) { float size; float.TryParse(args[1], NumberStyles.Any, GlobalConstants.DefaultCultureInfo, out size); BrushRadius = size; } worldEdit.Good("Erode radius " + BrushRadius + " set"); return(true); case "tgr": BrushRadius++; worldEdit.Good("Erode radius " + BrushRadius + " set"); return(true); case "tsr": BrushRadius = Math.Max(0, BrushRadius - 1); worldEdit.Good("Erode radius " + BrushRadius + " set"); return(true); case "tkr": KernelRadius = 0; if (args.Length > 1) { int size; int.TryParse(args[1], NumberStyles.Any, GlobalConstants.DefaultCultureInfo, out size); KernelRadius = size; } if (KernelRadius > 10) { KernelRadius = 10; worldEdit.SendPlayerWorkSpace(workspace.PlayerUID); worldEdit.Good("Erode kernel radius " + KernelRadius + " set (limited to 10)"); } else { worldEdit.Good("Erode kernel radius " + KernelRadius + " set"); } PrecalcKernel(); return(true); case "ti": Iterations = 1; if (args.Length > 1) { int iters; int.TryParse(args[1], NumberStyles.Any, GlobalConstants.DefaultCultureInfo, out iters); Iterations = iters; } if (Iterations > 10) { Iterations = 10; worldEdit.SendPlayerWorkSpace(workspace.PlayerUID); worldEdit.Good("Iterations " + Iterations + " set (limited to 10)"); } else { worldEdit.Good("Iterations " + Iterations + " set"); } return(true); } return(false); }