public NpcGotoCommand(EntityAnimalBot entity, Vec3d target, string animCode = "walk", float gotoSpeed = 0.02f, float animSpeed = 1) { this.entity = entity; this.Target = target; this.AnimSpeed = animSpeed; this.AnimCode = animCode; this.GotoSpeed = gotoSpeed; }
public NpcPlayAnimationCommand(EntityAnimalBot entity, string animCode, float animSpeed) { this.entity = entity; this.AnimCode = animCode; this.AnimSpeed = animSpeed; }
public NpcTeleportCommand(EntityAnimalBot entity, Vec3d target) { this.entity = entity; this.Target = target; }