private void AddUserGroup_Clicked(object sender, EventArgs e) { GuiAddUserGroups guiAddUserGroups = new GuiAddUserGroups(fld_treeUserGroup, AddUserGroupMode.Add); guiAddUserGroups.Module = this.Module; guiAddUserGroups.ShowDialog(); }
private void EditUserGroup_Clicked(object sender, EventArgs e) { GuiAddUserGroups guiAddUserGroups = new GuiAddUserGroups(fld_treeUserGroup, AddUserGroupMode.Edit); guiAddUserGroups.Module = this.Module; guiAddUserGroups.fld_txtUserGroup.Text = fld_treeUserGroup.FocusedNode.GetDisplayText(fld_treeUserGroup.Columns[0]); guiAddUserGroups.ShowDialog(); }