예제 #1
0
 protected void DoEndAim()
 {
     if (IsClearWhenRelease())
     {
         AimViewController.ClearAimsByIds(_ids.ToArray());
     }
 }
예제 #2
0
        void Shooting(Vector3 pos)
        {
            _ids.Clear();
            _ids.Add(AimViewController.CreateAim(this, pos));

            startShootingPos = pos;
            keepShootTime    = 0;
        }
예제 #3
0
 protected void DoKeepStartAim(Vector3 pos)
 {
     _ids.Add(AimViewController.CreateAim(this, pos));
 }
예제 #4
0
 protected void DoMoveAim(Vector3 pos)
 {
     AimViewController.DragAimsByIds(_ids.ToArray(), this, pos);
 }