/// <summary> /// <para>Eng. Pushed "Sound" Button in Option State. </para> /// <para>Kor. 옵션 상태에서, "사운드" 버튼을 눌렀습니다. </para> /// </summary> public void PushedOptionSoundButton() { _optionState = OptionTabState.Sound; _optionGraphicPanel.SetActive(false); _optionSoundPanel.SetActive(true); _optionGamePanel.SetActive(false); SoundOptionManager.GetInstance().InitSoundOptionPanelItem(); }
public static SoundOptionManager GetInstance() { if (!instance) { instance = GameObject.FindObjectOfType(typeof(SoundOptionManager)) as SoundOptionManager; if (!instance) { ErrorMessages.Instance.MissingSingletoneObject("SoundOptionManager"); } } return(instance); }