public void DispenseAllThingTooltips() { if (Event.current.type == EventType.Repaint && Find.WindowStack.FloatMenu == null) { CellRect currentViewRect = Find.CameraDriver.CurrentViewRect; float cellSizePixels = Find.CameraDriver.CellSizePixels; Vector2 vector = new Vector2(cellSizePixels, cellSizePixels); Rect rect = new Rect(0f, 0f, vector.x, vector.y); int num = 0; for (int i = 0; i < this.givers.Count; i++) { Thing thing = this.givers[i]; if (currentViewRect.Contains(thing.Position) && !thing.Position.Fogged(thing.Map)) { Vector2 vector2 = thing.DrawPos.MapToUIPosition(); rect.x = (float)(vector2.x - vector.x / 2.0); rect.y = (float)(vector2.y - vector.y / 2.0); if (rect.Contains(Event.current.mousePosition)) { string text = (!this.ShouldShowShotReport(thing)) ? null : TooltipUtility.ShotCalculationTipString(thing); if (thing.def.hasTooltip || !text.NullOrEmpty()) { TipSignal tooltip = thing.GetTooltip(); if (!text.NullOrEmpty()) { tooltip.text = tooltip.text + "\n\n" + text; } TooltipHandler.TipRegion(rect, tooltip); } } num++; } } } }
public void DispenseAllThingTooltips() { if (Event.current.type != EventType.Repaint || Find.WindowStack.FloatMenu != null) { return; } CellRect currentViewRect = Find.CameraDriver.CurrentViewRect; float cellSizePixels = Find.CameraDriver.CellSizePixels; Vector2 vector = new Vector2(cellSizePixels, cellSizePixels); Rect rect = new Rect(0f, 0f, vector.x, vector.y); int num = 0; for (int i = 0; i < givers.Count; i++) { Thing thing = givers[i]; if (!currentViewRect.Contains(thing.Position) || thing.Position.Fogged(thing.Map)) { continue; } Vector2 vector2 = thing.DrawPos.MapToUIPosition(); rect.x = vector2.x - vector.x / 2f; rect.y = vector2.y - vector.y / 2f; if (rect.Contains(Event.current.mousePosition)) { string text = ShouldShowShotReport(thing) ? TooltipUtility.ShotCalculationTipString(thing) : null; if (thing.def.hasTooltip || !text.NullOrEmpty()) { TipSignal tooltip = thing.GetTooltip(); if (!text.NullOrEmpty()) { ref string text2 = ref tooltip.text; text2 = text2 + "\n\n" + text; } TooltipHandler.TipRegion(rect, tooltip); } } num++; }