public IEnumerable <string> ConfigErrors() { if (soundMeleeHitPawn == null) { yield return("soundMeleeHitPawn is null"); /*Error: Unable to find new state assignment for yield return*/; } if (soundMeleeHitBuilding == null) { yield return("soundMeleeHitBuilding is null"); /*Error: Unable to find new state assignment for yield return*/; } if (soundMeleeMiss == null) { yield return("soundMeleeMiss is null"); /*Error: Unable to find new state assignment for yield return*/; } if (predator && !Eats(FoodTypeFlags.Meat)) { yield return("predator but doesn't eat meat"); /*Error: Unable to find new state assignment for yield return*/; } for (int j = 0; j < lifeStageAges.Count; j++) { for (int i = 0; i < j; i++) { if (lifeStageAges[i].minAge > lifeStageAges[j].minAge) { yield return("lifeStages minAges are not in ascending order"); /*Error: Unable to find new state assignment for yield return*/; } } } if (litterSizeCurve != null) { using (IEnumerator <string> enumerator = litterSizeCurve.ConfigErrors("litterSizeCurve").GetEnumerator()) { if (enumerator.MoveNext()) { string e = enumerator.Current; yield return(e); /*Error: Unable to find new state assignment for yield return*/; } } } if (nameOnTameChance > 0f && nameGenerator == null) { yield return("can be named, but has no nameGenerator"); /*Error: Unable to find new state assignment for yield return*/; } if (Animal && wildness < 0f) { yield return("is animal but wildness is not defined"); /*Error: Unable to find new state assignment for yield return*/; } if (useMeatFrom != null && useMeatFrom.category != ThingCategory.Pawn) { yield return("tries to use meat from non-pawn " + useMeatFrom); /*Error: Unable to find new state assignment for yield return*/; } if (useMeatFrom != null && useMeatFrom.race.useMeatFrom != null) { yield return("tries to use meat from " + useMeatFrom + " which uses meat from " + useMeatFrom.race.useMeatFrom); /*Error: Unable to find new state assignment for yield return*/; } if (useLeatherFrom != null && useLeatherFrom.category != ThingCategory.Pawn) { yield return("tries to use leather from non-pawn " + useLeatherFrom); /*Error: Unable to find new state assignment for yield return*/; } if (useLeatherFrom != null && useLeatherFrom.race.useLeatherFrom != null) { yield return("tries to use leather from " + useLeatherFrom + " which uses leather from " + useLeatherFrom.race.useLeatherFrom); /*Error: Unable to find new state assignment for yield return*/; } if (Animal && trainability == null) { yield return("animal has trainability = null"); /*Error: Unable to find new state assignment for yield return*/; } yield break; IL_050a: /*Error near IL_050b: Unexpected return in MoveNext()*/; }
public IEnumerable <string> ConfigErrors() { if (soundMeleeHitPawn == null) { yield return("soundMeleeHitPawn is null"); } if (soundMeleeHitBuilding == null) { yield return("soundMeleeHitBuilding is null"); } if (soundMeleeMiss == null) { yield return("soundMeleeMiss is null"); } if (predator && !Eats(FoodTypeFlags.Meat)) { yield return("predator but doesn't eat meat"); } for (int j = 0; j < lifeStageAges.Count; j++) { for (int i = 0; i < j; i++) { if (lifeStageAges[i].minAge > lifeStageAges[j].minAge) { yield return("lifeStages minAges are not in ascending order"); } } } if (litterSizeCurve != null) { foreach (string item in litterSizeCurve.ConfigErrors("litterSizeCurve")) { yield return(item); } } if (nameOnTameChance > 0f && nameGenerator == null) { yield return("can be named, but has no nameGenerator"); } if (Animal && wildness < 0f) { yield return("is animal but wildness is not defined"); } if (useMeatFrom != null && useMeatFrom.category != ThingCategory.Pawn) { yield return("tries to use meat from non-pawn " + useMeatFrom); } if (useMeatFrom != null && useMeatFrom.race.useMeatFrom != null) { yield return("tries to use meat from " + useMeatFrom + " which uses meat from " + useMeatFrom.race.useMeatFrom); } if (useLeatherFrom != null && useLeatherFrom.category != ThingCategory.Pawn) { yield return("tries to use leather from non-pawn " + useLeatherFrom); } if (useLeatherFrom != null && useLeatherFrom.race.useLeatherFrom != null) { yield return("tries to use leather from " + useLeatherFrom + " which uses leather from " + useLeatherFrom.race.useLeatherFrom); } if (Animal && trainability == null) { yield return("animal has trainability = null"); } }