static MeshPool() { MeshPool.humanlikeBodySet = new GraphicMeshSet(1.5f); MeshPool.humanlikeHeadSet = new GraphicMeshSet(1.5f); MeshPool.humanlikeHairSetAverage = new GraphicMeshSet(1.5f); MeshPool.humanlikeHairSetNarrow = new GraphicMeshSet(1.3f, 1.5f); MeshPool.plane025 = MeshMakerPlanes.NewPlaneMesh(0.25f); MeshPool.plane03 = MeshMakerPlanes.NewPlaneMesh(0.3f); MeshPool.plane05 = MeshMakerPlanes.NewPlaneMesh(0.5f); MeshPool.plane08 = MeshMakerPlanes.NewPlaneMesh(0.8f); MeshPool.plane10 = MeshMakerPlanes.NewPlaneMesh(1f); MeshPool.plane10Back = MeshMakerPlanes.NewPlaneMesh(1f, false, true); MeshPool.plane10Flip = MeshMakerPlanes.NewPlaneMesh(1f, true); MeshPool.plane14 = MeshMakerPlanes.NewPlaneMesh(1.4f); MeshPool.plane20 = MeshMakerPlanes.NewPlaneMesh(2f); MeshPool.planes = new Dictionary <Vector2, Mesh>(FastVector2Comparer.Instance); MeshPool.planesFlip = new Dictionary <Vector2, Mesh>(FastVector2Comparer.Instance); MeshPool.circle = MeshMakerCircles.MakeCircleMesh(1f); MeshPool.pies = new Mesh[361]; for (int i = 0; i < 361; i++) { MeshPool.pies[i] = MeshMakerCircles.MakePieMesh(i); } MeshPool.wholeMapPlane = MeshMakerPlanes.NewWholeMapPlane(); }
static MeshPool() { for (int i = 0; i < 361; i++) { MeshPool.pies[i] = MeshMakerCircles.MakePieMesh(i); } MeshPool.wholeMapPlane = MeshMakerPlanes.NewWholeMapPlane(); }