private bool CheckForFreeIntercept(IntVec3 c) { if (destination.ToIntVec3() == c) { return(false); } float num = VerbUtility.InterceptChanceFactorFromDistance(origin, c); if (num <= 0f) { return(false); } bool flag = false; List <Thing> thingList = c.GetThingList(base.Map); for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (!CanHit(thing)) { continue; } bool flag2 = false; if (thing.def.Fillage == FillCategory.Full) { Building_Door building_Door = thing as Building_Door; if (building_Door == null || !building_Door.Open) { ThrowDebugText("int-wall", c); Impact(thing); return(true); } flag2 = true; } float num2 = 0f; Pawn pawn = thing as Pawn; if (pawn != null) { num2 = 0.4f * Mathf.Clamp(pawn.BodySize, 0.1f, 2f); if (pawn.GetPosture() != 0) { num2 *= 0.1f; } if (launcher != null && pawn.Faction != null && launcher.Faction != null && !pawn.Faction.HostileTo(launcher.Faction)) { num2 *= 0.4f; } } else if (thing.def.fillPercent > 0.2f) { num2 = (flag2 ? 0.05f : ((!DestinationCell.AdjacentTo8Way(c)) ? (thing.def.fillPercent * 0.15f) : (thing.def.fillPercent * 1f))); } num2 *= num; if (num2 > 1E-05f) { if (Rand.Chance(num2)) { ThrowDebugText("int-" + num2.ToStringPercent(), c); Impact(thing); return(true); } flag = true; ThrowDebugText(num2.ToStringPercent(), c); } } if (!flag) { ThrowDebugText("o", c); } return(false); }
private string CurrentDebugString() { StringBuilder stringBuilder = new StringBuilder(); if (DebugViewSettings.writeGame) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine((Current.Game == null) ? "Current.Game = null" : Current.Game.DebugString()); } if (DebugViewSettings.writeMusicManagerPlay) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.MusicManagerPlay.DebugString()); } if (DebugViewSettings.writePlayingSounds) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Sustainers:"); foreach (Sustainer allSustainer in Find.SoundRoot.sustainerManager.AllSustainers) { stringBuilder.AppendLine(allSustainer.DebugString()); } stringBuilder.AppendLine(); stringBuilder.AppendLine("OneShots:"); foreach (SampleOneShot playingOneShot in Find.SoundRoot.oneShotManager.PlayingOneShots) { stringBuilder.AppendLine(playingOneShot.ToString()); } } if (DebugViewSettings.writeSoundEventsRecord) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Recent sound events:\n ..."); stringBuilder.AppendLine(DebugSoundEventsLog.EventsListingDebugString); } if (DebugViewSettings.writeSteamItems) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(WorkshopItems.DebugOutput()); } if (DebugViewSettings.writeConcepts) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(LessonAutoActivator.DebugString()); } if (DebugViewSettings.writeReservations && Find.CurrentMap != null) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(string.Join("\r\n", Find.CurrentMap.reservationManager.ReservationsReadOnly.Select((ReservationManager.Reservation r) => r.ToString()).ToArray())); } if (DebugViewSettings.writeMemoryUsage) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Total allocated: " + Profiler.GetTotalAllocatedMemoryLong().ToStringBytes()); stringBuilder.AppendLine("Total reserved: " + Profiler.GetTotalReservedMemoryLong().ToStringBytes()); stringBuilder.AppendLine("Total reserved unused: " + Profiler.GetTotalUnusedReservedMemoryLong().ToStringBytes()); stringBuilder.AppendLine("Mono heap size: " + Profiler.GetMonoHeapSizeLong().ToStringBytes()); stringBuilder.AppendLine("Mono used size: " + Profiler.GetMonoUsedSizeLong().ToStringBytes()); } if (Current.ProgramState == ProgramState.Playing) { stringBuilder.AppendLine("Tick " + Find.TickManager.TicksGame); if (DebugViewSettings.writeStoryteller) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.Storyteller.DebugString()); } } if (Current.ProgramState == ProgramState.Playing && Find.CurrentMap != null) { if (DebugViewSettings.writeMapGameConditions) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.gameConditionManager.DebugString()); } if (DebugViewSettings.drawPawnDebug) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.reservationManager.DebugString()); } if (DebugViewSettings.writeMoteSaturation) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Mote count: " + Find.CurrentMap.moteCounter.MoteCount); stringBuilder.AppendLine("Mote saturation: " + Find.CurrentMap.moteCounter.Saturation); } if (DebugViewSettings.writeEcosystem) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.wildAnimalSpawner.DebugString()); } if (DebugViewSettings.writeTotalSnowDepth) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Total snow depth: " + Find.CurrentMap.snowGrid.TotalDepth); } if (DebugViewSettings.writeWind) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.windManager.DebugString()); } if (DebugViewSettings.writeRecentStrikes) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.mineStrikeManager.DebugStrikeRecords()); } if (DebugViewSettings.writeListRepairableBldgs) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.listerBuildingsRepairable.DebugString()); } if (DebugViewSettings.writeListFilthInHomeArea) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.listerFilthInHomeArea.DebugString()); } if (DebugViewSettings.writeListHaulables) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.listerHaulables.DebugString()); } if (DebugViewSettings.writeListMergeables) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.listerMergeables.DebugString()); } if (DebugViewSettings.drawLords) { foreach (Lord lord in Find.CurrentMap.lordManager.lords) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(lord.DebugString()); } } IntVec3 intVec = UI.MouseCell(); if (intVec.InBounds(Find.CurrentMap)) { stringBuilder.AppendLine("Inspecting " + intVec.ToString()); if (DebugViewSettings.writeTerrain) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.terrainGrid.DebugStringAt(intVec)); } if (DebugViewSettings.writeAttackTargets) { foreach (Pawn item in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).OfType <Pawn>()) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Potential attack targets for " + item.LabelShort + ":"); List <IAttackTarget> potentialTargetsFor = Find.CurrentMap.attackTargetsCache.GetPotentialTargetsFor(item); for (int i = 0; i < potentialTargetsFor.Count; i++) { Thing thing = (Thing)potentialTargetsFor[i]; stringBuilder.AppendLine(thing.LabelShort + ", " + thing.Faction + (potentialTargetsFor[i].ThreatDisabled(null) ? " (threat disabled)" : "")); } } } if (DebugViewSettings.writeSnowDepth) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Snow depth: " + Find.CurrentMap.snowGrid.GetDepth(intVec)); } if (DebugViewSettings.drawDeepResources) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Deep resource def: " + Find.CurrentMap.deepResourceGrid.ThingDefAt(intVec)); stringBuilder.AppendLine("Deep resource count: " + Find.CurrentMap.deepResourceGrid.CountAt(intVec)); } if (DebugViewSettings.writeCanReachColony) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("CanReachColony: " + Find.CurrentMap.reachability.CanReachColony(UI.MouseCell()).ToString()); } if (DebugViewSettings.writeMentalStateCalcs) { stringBuilder.AppendLine("---"); foreach (Pawn item2 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()) where t is Pawn select t).Cast <Pawn>()) { stringBuilder.AppendLine(item2.mindState.mentalBreaker.DebugString()); } } if (DebugViewSettings.writeWorkSettings) { foreach (Pawn item3 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()) where t is Pawn select t).Cast <Pawn>()) { if (item3.workSettings != null) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(item3.workSettings.DebugString()); } } } if (DebugViewSettings.writeApparelScore) { stringBuilder.AppendLine("---"); if (intVec.InBounds(Find.CurrentMap)) { foreach (Thing thing3 in intVec.GetThingList(Find.CurrentMap)) { Apparel apparel = thing3 as Apparel; if (apparel != null) { stringBuilder.AppendLine(apparel.Label + ": " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel).ToString("F2")); } } } } if (DebugViewSettings.writeCellContents || fullMode) { stringBuilder.AppendLine("---"); if (intVec.InBounds(Find.CurrentMap)) { foreach (Designation item4 in Find.CurrentMap.designationManager.AllDesignationsAt(intVec)) { stringBuilder.AppendLine(item4.ToString()); } foreach (Thing item5 in Find.CurrentMap.thingGrid.ThingsAt(intVec)) { if (!fullMode) { stringBuilder.AppendLine(item5.LabelCap + " - " + item5.ToString()); } else { stringBuilder.AppendLine(Scribe.saver.DebugOutputFor(item5)); stringBuilder.AppendLine(); } } } } if (DebugViewSettings.debugApparelOptimize) { stringBuilder.AppendLine("---"); foreach (Thing item6 in Find.CurrentMap.thingGrid.ThingsAt(intVec)) { Apparel apparel2 = item6 as Apparel; if (apparel2 != null) { stringBuilder.AppendLine(apparel2.LabelCap); stringBuilder.AppendLine(" raw: " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel2).ToString("F2")); Pawn pawn = Find.Selector.SingleSelectedThing as Pawn; if (pawn != null) { stringBuilder.AppendLine(" Pawn: " + pawn); stringBuilder.AppendLine(" gain: " + JobGiver_OptimizeApparel.ApparelScoreGain(pawn, apparel2).ToString("F2")); } } } } if (DebugViewSettings.drawRegions) { stringBuilder.AppendLine("---"); Region regionAt_NoRebuild_InvalidAllowed = Find.CurrentMap.regionGrid.GetRegionAt_NoRebuild_InvalidAllowed(intVec); stringBuilder.AppendLine("Region:\n" + ((regionAt_NoRebuild_InvalidAllowed != null) ? regionAt_NoRebuild_InvalidAllowed.DebugString : "null")); } if (DebugViewSettings.drawRooms) { stringBuilder.AppendLine("---"); Room room = intVec.GetRoom(Find.CurrentMap, RegionType.Set_All); if (room != null) { stringBuilder.AppendLine(room.DebugString()); } else { stringBuilder.AppendLine("(no room)"); } } if (DebugViewSettings.drawRoomGroups) { stringBuilder.AppendLine("---"); RoomGroup roomGroup = intVec.GetRoomGroup(Find.CurrentMap); if (roomGroup != null) { stringBuilder.AppendLine(roomGroup.DebugString()); } else { stringBuilder.AppendLine("(no room group)"); } } if (DebugViewSettings.drawGlow) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Game glow: " + Find.CurrentMap.glowGrid.GameGlowAt(intVec)); stringBuilder.AppendLine("Psych glow: " + Find.CurrentMap.glowGrid.PsychGlowAt(intVec)); stringBuilder.AppendLine("Visual Glow: " + Find.CurrentMap.glowGrid.VisualGlowAt(intVec)); stringBuilder.AppendLine("GlowReport:\n" + ((SectionLayer_LightingOverlay)Find.CurrentMap.mapDrawer.SectionAt(intVec).GetLayer(typeof(SectionLayer_LightingOverlay))).GlowReportAt(intVec)); stringBuilder.AppendLine("SkyManager.CurSkyGlow: " + Find.CurrentMap.skyManager.CurSkyGlow); } if (DebugViewSettings.writePathCosts) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("Perceived path cost: " + Find.CurrentMap.pathGrid.PerceivedPathCostAt(intVec)); stringBuilder.AppendLine("Real path cost: " + Find.CurrentMap.pathGrid.CalculatedCostAt(intVec, perceivedStatic: false, IntVec3.Invalid)); } if (DebugViewSettings.writeFertility) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("\nFertility: " + Find.CurrentMap.fertilityGrid.FertilityAt(intVec).ToString("##0.00")); } if (DebugViewSettings.writeLinkFlags) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine("\nLinkFlags: "); foreach (object value in Enum.GetValues(typeof(LinkFlags))) { if ((Find.CurrentMap.linkGrid.LinkFlagsAt(intVec) & (LinkFlags)value) != 0) { stringBuilder.Append(" " + value); } } } if (DebugViewSettings.writeSkyManager) { stringBuilder.AppendLine("---"); stringBuilder.AppendLine(Find.CurrentMap.skyManager.DebugString()); } if (DebugViewSettings.writeCover) { stringBuilder.AppendLine("---"); stringBuilder.Append("Cover: "); Thing thing2 = Find.CurrentMap.coverGrid[intVec]; if (thing2 == null) { stringBuilder.AppendLine("null"); } else { stringBuilder.AppendLine(thing2.ToString()); } } if (DebugViewSettings.drawPower) { stringBuilder.AppendLine("---"); foreach (Thing item7 in Find.CurrentMap.thingGrid.ThingsAt(intVec)) { ThingWithComps thingWithComps = item7 as ThingWithComps; if (thingWithComps != null && thingWithComps.GetComp <CompPowerTrader>() != null) { stringBuilder.AppendLine(" " + thingWithComps.GetComp <CompPowerTrader>().DebugString); } } PowerNet powerNet = Find.CurrentMap.powerNetGrid.TransmittedPowerNetAt(intVec); if (powerNet != null) { stringBuilder.AppendLine(powerNet.DebugString() ?? ""); } else { stringBuilder.AppendLine("(no PowerNet here)"); } } if (DebugViewSettings.drawPreyInfo) { Pawn pawn2 = Find.Selector.SingleSelectedThing as Pawn; if (pawn2 != null) { List <Thing> thingList = intVec.GetThingList(Find.CurrentMap); for (int j = 0; j < thingList.Count; j++) { Pawn pawn3 = thingList[j] as Pawn; if (pawn3 != null) { stringBuilder.AppendLine("---"); if (FoodUtility.IsAcceptablePreyFor(pawn2, pawn3)) { stringBuilder.AppendLine("Prey score: " + FoodUtility.GetPreyScoreFor(pawn2, pawn3)); } else { stringBuilder.AppendLine("Prey score: None"); } break; } } } } } } return(stringBuilder.ToString()); }
public void MouseoverReadoutOnGUI() { if (Event.current.type != EventType.Repaint) { return; } if (Find.MainTabsRoot.OpenTab != null) { return; } GenUI.DrawTextWinterShadow(new Rect(256f, (float)(UI.screenHeight - 256), -256f, 256f)); Text.Font = GameFont.Small; GUI.color = new Color(1f, 1f, 1f, 0.8f); IntVec3 c = UI.MouseCell(); if (!c.InBounds(Find.VisibleMap)) { return; } float num = 0f; Rect rect; if (c.Fogged(Find.VisibleMap)) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); Widgets.Label(rect, "Undiscovered".Translate()); GUI.color = Color.white; return; } rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); int num2 = Mathf.RoundToInt(Find.VisibleMap.glowGrid.GameGlowAt(c, false) * 100f); Widgets.Label(rect, this.glowStrings[num2]); num += 19f; rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); TerrainDef terrain = c.GetTerrain(Find.VisibleMap); if (terrain != this.cachedTerrain) { string str = ((double)terrain.fertility <= 0.0001) ? string.Empty : (" " + "FertShort".Translate() + " " + terrain.fertility.ToStringPercent()); this.cachedTerrainString = terrain.LabelCap + ((terrain.passability == Traversability.Impassable) ? null : (" (" + "WalkSpeed".Translate(new object[] { this.SpeedPercentString((float)terrain.pathCost) }) + str + ")")); this.cachedTerrain = terrain; } Widgets.Label(rect, this.cachedTerrainString); num += 19f; Zone zone = c.GetZone(Find.VisibleMap); if (zone != null) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); string label = zone.label; Widgets.Label(rect, label); num += 19f; } float depth = Find.VisibleMap.snowGrid.GetDepth(c); if (depth > 0.03f) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); SnowCategory snowCategory = SnowUtility.GetSnowCategory(depth); string label2 = SnowUtility.GetDescription(snowCategory) + " (" + "WalkSpeed".Translate(new object[] { this.SpeedPercentString((float)SnowUtility.MovementTicksAddOn(snowCategory)) }) + ")"; Widgets.Label(rect, label2); num += 19f; } List <Thing> thingList = c.GetThingList(Find.VisibleMap); for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (thing.def.category != ThingCategory.Mote) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); string labelMouseover = thing.LabelMouseover; Widgets.Label(rect, labelMouseover); num += 19f; } } RoofDef roof = c.GetRoof(Find.VisibleMap); if (roof != null) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); Widgets.Label(rect, roof.LabelCap); num += 19f; } GUI.color = Color.white; }
private static void DropRoofInCellPhaseOne(IntVec3 c, Map map) { RoofDef roofDef = map.roofGrid.RoofAt(c); if (roofDef == null) { return; } if (roofDef.collapseLeavingThingDef != null && roofDef.collapseLeavingThingDef.passability == Traversability.Impassable) { for (int i = 0; i < 2; i++) { List <Thing> thingList = c.GetThingList(map); for (int j = thingList.Count - 1; j >= 0; j--) { Thing thing = thingList[j]; map.roofCollapseBuffer.Notify_Crushed(thing); Pawn pawn = thing as Pawn; DamageInfo dinfo; if (pawn != null) { DamageDef crush = DamageDefOf.Crush; int amount = 99999; BodyPartRecord brain = pawn.health.hediffSet.GetBrain(); dinfo = new DamageInfo(crush, amount, -1f, null, brain, null, DamageInfo.SourceCategory.Collapse); } else { dinfo = new DamageInfo(DamageDefOf.Crush, 99999, -1f, null, null, null, DamageInfo.SourceCategory.Collapse); dinfo.SetBodyRegion(BodyPartHeight.Top, BodyPartDepth.Outside); } BattleLogEntry_DamageTaken battleLogEntry_DamageTaken = null; if (i == 0 && pawn != null) { battleLogEntry_DamageTaken = new BattleLogEntry_DamageTaken(pawn, RulePackDefOf.DamageEvent_Ceiling, null); Find.BattleLog.Add(battleLogEntry_DamageTaken); } thing.TakeDamage(dinfo).InsertIntoLog(battleLogEntry_DamageTaken); if (!thing.Destroyed && thing.def.destroyable) { thing.Destroy(DestroyMode.Vanish); } } } } else { List <Thing> thingList2 = c.GetThingList(map); for (int k = thingList2.Count - 1; k >= 0; k--) { Thing thing2 = thingList2[k]; if (thing2.def.category == ThingCategory.Item || thing2.def.category == ThingCategory.Plant || thing2.def.category == ThingCategory.Building || thing2.def.category == ThingCategory.Pawn) { map.roofCollapseBuffer.Notify_Crushed(thing2); float num = (float)RoofCollapserImmediate.ThinRoofCrushDamageRange.RandomInRange; if (thing2.def.building != null) { num *= thing2.def.building.roofCollapseDamageMultiplier; } BattleLogEntry_DamageTaken battleLogEntry_DamageTaken2 = null; if (thing2 is Pawn) { battleLogEntry_DamageTaken2 = new BattleLogEntry_DamageTaken(thing2 as Pawn, RulePackDefOf.DamageEvent_Ceiling, null); Find.BattleLog.Add(battleLogEntry_DamageTaken2); } DamageInfo dinfo2 = new DamageInfo(DamageDefOf.Crush, GenMath.RoundRandom(num), -1f, null, null, null, DamageInfo.SourceCategory.Collapse); dinfo2.SetBodyRegion(BodyPartHeight.Top, BodyPartDepth.Outside); thing2.TakeDamage(dinfo2).InsertIntoLog(battleLogEntry_DamageTaken2); } } } if (roofDef.collapseLeavingThingDef != null) { Thing thing3 = GenSpawn.Spawn(roofDef.collapseLeavingThingDef, c, map); if (thing3.def.rotatable) { thing3.Rotation = Rot4.Random; } } for (int l = 0; l < 1; l++) { Vector3 vector = c.ToVector3Shifted(); vector += Gen.RandomHorizontalVector(0.6f); MoteMaker.ThrowDustPuff(vector, map, 2f); } }
public void MouseoverReadoutOnGUI() { if (Event.current.type == EventType.Repaint && Find.MainTabsRoot.OpenTab == null) { GenUI.DrawTextWinterShadow(new Rect(256f, (float)(UI.screenHeight - 256), -256f, 256f)); Text.Font = GameFont.Small; GUI.color = new Color(1f, 1f, 1f, 0.8f); IntVec3 c = UI.MouseCell(); if (c.InBounds(Find.CurrentMap)) { float num = 0f; Rect rect = default(Rect); if (c.Fogged(Find.CurrentMap)) { Vector2 botLeft = BotLeft; float x = botLeft.x; float num2 = (float)UI.screenHeight; Vector2 botLeft2 = BotLeft; rect = new Rect(x, num2 - botLeft2.y - num, 999f, 999f); Widgets.Label(rect, "Undiscovered".Translate()); GUI.color = Color.white; } else { Vector2 botLeft3 = BotLeft; float x2 = botLeft3.x; float num3 = (float)UI.screenHeight; Vector2 botLeft4 = BotLeft; rect = new Rect(x2, num3 - botLeft4.y - num, 999f, 999f); int num4 = Mathf.RoundToInt(Find.CurrentMap.glowGrid.GameGlowAt(c) * 100f); Widgets.Label(rect, glowStrings[num4]); num += 19f; Vector2 botLeft5 = BotLeft; float x3 = botLeft5.x; float num5 = (float)UI.screenHeight; Vector2 botLeft6 = BotLeft; rect = new Rect(x3, num5 - botLeft6.y - num, 999f, 999f); TerrainDef terrain = c.GetTerrain(Find.CurrentMap); if (terrain != cachedTerrain) { string str = (!((double)terrain.fertility > 0.0001)) ? string.Empty : (" " + "FertShort".Translate() + " " + terrain.fertility.ToStringPercent()); cachedTerrainString = terrain.LabelCap + ((terrain.passability == Traversability.Impassable) ? null : (" (" + "WalkSpeed".Translate(SpeedPercentString((float)terrain.pathCost)) + str + ")")); cachedTerrain = terrain; } Widgets.Label(rect, cachedTerrainString); num += 19f; Zone zone = c.GetZone(Find.CurrentMap); if (zone != null) { Vector2 botLeft7 = BotLeft; float x4 = botLeft7.x; float num6 = (float)UI.screenHeight; Vector2 botLeft8 = BotLeft; rect = new Rect(x4, num6 - botLeft8.y - num, 999f, 999f); string label = zone.label; Widgets.Label(rect, label); num += 19f; } float depth = Find.CurrentMap.snowGrid.GetDepth(c); if (depth > 0.03f) { Vector2 botLeft9 = BotLeft; float x5 = botLeft9.x; float num7 = (float)UI.screenHeight; Vector2 botLeft10 = BotLeft; rect = new Rect(x5, num7 - botLeft10.y - num, 999f, 999f); SnowCategory snowCategory = SnowUtility.GetSnowCategory(depth); string label2 = SnowUtility.GetDescription(snowCategory) + " (" + "WalkSpeed".Translate(SpeedPercentString((float)SnowUtility.MovementTicksAddOn(snowCategory))) + ")"; Widgets.Label(rect, label2); num += 19f; } List <Thing> thingList = c.GetThingList(Find.CurrentMap); for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (thing.def.category != ThingCategory.Mote) { Vector2 botLeft11 = BotLeft; float x6 = botLeft11.x; float num8 = (float)UI.screenHeight; Vector2 botLeft12 = BotLeft; rect = new Rect(x6, num8 - botLeft12.y - num, 999f, 999f); string labelMouseover = thing.LabelMouseover; Widgets.Label(rect, labelMouseover); num += 19f; } } RoofDef roof = c.GetRoof(Find.CurrentMap); if (roof != null) { Vector2 botLeft13 = BotLeft; float x7 = botLeft13.x; float num9 = (float)UI.screenHeight; Vector2 botLeft14 = BotLeft; rect = new Rect(x7, num9 - botLeft14.y - num, 999f, 999f); Widgets.Label(rect, roof.LabelCap); num += 19f; } GUI.color = Color.white; } } } }