public virtual IEnumerable <Gizmo> GetGizmos() { Command_Action command_Action = new Command_Action(); command_Action.icon = ContentFinder <Texture2D> .Get("UI/Commands/RenameZone"); command_Action.defaultLabel = "CommandRenameZoneLabel".Translate(); command_Action.defaultDesc = "CommandRenameZoneDesc".Translate(); command_Action.action = delegate { Dialog_RenameZone dialog_RenameZone = new Dialog_RenameZone(this); if (KeyBindingDefOf.Misc1.IsDown) { dialog_RenameZone.WasOpenedByHotkey(); } Find.WindowStack.Add(dialog_RenameZone); }; command_Action.hotKey = KeyBindingDefOf.Misc1; yield return(command_Action); Command_Toggle command_Toggle = new Command_Toggle(); command_Toggle.icon = ContentFinder <Texture2D> .Get("UI/Commands/HideZone"); command_Toggle.defaultLabel = (hidden ? "CommandUnhideZoneLabel".Translate() : "CommandHideZoneLabel".Translate()); command_Toggle.defaultDesc = "CommandHideZoneDesc".Translate(); command_Toggle.isActive = (() => hidden); command_Toggle.toggleAction = delegate { hidden = !hidden; foreach (IntVec3 cell in Cells) { Map.mapDrawer.MapMeshDirty(cell, MapMeshFlag.Zone); } }; command_Toggle.hotKey = KeyBindingDefOf.Misc2; yield return(command_Toggle); foreach (Gizmo zoneAddGizmo in GetZoneAddGizmos()) { yield return(zoneAddGizmo); } Designator designator = DesignatorUtility.FindAllowedDesignator <Designator_ZoneDelete_Shrink>(); if (designator != null) { yield return(designator); } Command_Action command_Action2 = new Command_Action(); command_Action2.icon = TexButton.DeleteX; command_Action2.defaultLabel = "CommandDeleteZoneLabel".Translate(); command_Action2.defaultDesc = "CommandDeleteZoneDesc".Translate(); command_Action2.action = Delete; command_Action2.hotKey = KeyBindingDefOf.Designator_Deconstruct; yield return(command_Action2); }
public IEnumerable <Gizmo> GetGizmos() { if (!pawn.IsColonistPlayerControlled || !pawn.Drafted || Find.Selector.SingleSelectedThing != pawn || pawn.IsTeetotaler()) { yield break; } usableDrugsTmp.Clear(); foreach (Thing drug3 in GetDrugs()) { if (FoodUtility.WillIngestFromInventoryNow(pawn, drug3)) { usableDrugsTmp.Add(drug3); } } if (usableDrugsTmp.Count == 0) { yield break; } if (usableDrugsTmp.Count == 1) { Thing drug = usableDrugsTmp[0]; Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "ConsumeThing".Translate(drug.LabelNoCount, drug); command_Action.defaultDesc = drug.LabelCapNoCount + ": " + drug.def.description.CapitalizeFirst(); command_Action.icon = drug.def.uiIcon; command_Action.iconAngle = drug.def.uiIconAngle; command_Action.iconOffset = drug.def.uiIconOffset; command_Action.action = delegate { FoodUtility.IngestFromInventoryNow(pawn, drug); }; yield return(command_Action); yield break; } Command_Action command_Action2 = new Command_Action(); command_Action2.defaultLabel = "TakeDrug".Translate(); command_Action2.defaultDesc = "TakeDrugDesc".Translate(); command_Action2.icon = DrugTex; command_Action2.action = delegate { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (Thing drug2 in usableDrugsTmp) { list.Add(new FloatMenuOption("ConsumeThing".Translate(drug2.LabelNoCount, drug2), delegate { FoodUtility.IngestFromInventoryNow(pawn, drug2); })); } Find.WindowStack.Add(new FloatMenu(list)); }; yield return(command_Action2); }
public bool MoveNext() { uint num = (uint)this.$PC; this.$PC = -1; switch (num) { case 0u: if ((base.IsPrioritized || (this.pawn.CurJob != null && this.pawn.CurJob.playerForced) || this.pawn.jobs.jobQueue.AnyPlayerForced) && !this.pawn.Drafted) { Command_Action c = new Command_Action(); c.defaultLabel = "CommandClearPrioritizedWork".Translate(); c.defaultDesc = "CommandClearPrioritizedWorkDesc".Translate(); c.icon = TexCommand.ClearPrioritizedWork; c.activateSound = SoundDefOf.Tick_Low; c.action = delegate() { base.ClearPrioritizedWorkAndJobQueue(); if (this.pawn.CurJob.playerForced) { this.pawn.jobs.EndCurrentJob(JobCondition.InterruptForced, true); } }; c.hotKey = KeyBindingDefOf.Designator_Cancel; c.groupKey = 6165612; this.$current = c; if (!this.$disposing) { this.$PC = 1; } return(true); } break; case 1u: break; default: return(false); } this.$PC = -1; return(false); }
public override IEnumerable <Gizmo> GetGizmos() { foreach (Gizmo gizmo in base.GetGizmos()) { yield return(gizmo); } Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandCancelConstructionLabel".Translate(); command_Action.defaultDesc = "CommandCancelConstructionDesc".Translate(); command_Action.icon = ContentFinder <Texture2D> .Get("UI/Designators/Cancel"); command_Action.hotKey = KeyBindingDefOf.Designator_Cancel; command_Action.action = delegate { Destroy(DestroyMode.Cancel); }; yield return(command_Action); }
public IEnumerable <Gizmo> GetGizmos() { if ((IsPrioritized || (pawn.CurJob != null && pawn.CurJob.playerForced) || pawn.jobs.jobQueue.AnyPlayerForced) && !pawn.Drafted) { Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandClearPrioritizedWork".Translate(); command_Action.defaultDesc = "CommandClearPrioritizedWorkDesc".Translate(); command_Action.icon = TexCommand.ClearPrioritizedWork; command_Action.activateSound = SoundDefOf.Tick_Low; command_Action.action = delegate { ClearPrioritizedWorkAndJobQueue(); if (pawn.CurJob.playerForced) { pawn.jobs.EndCurrentJob(JobCondition.InterruptForced); } }; command_Action.hotKey = KeyBindingDefOf.Designator_Cancel; command_Action.groupKey = 6165612; yield return(command_Action); } }
// Token: 0x06000008 RID: 8 RVA: 0x000022A8 File Offset: 0x000004A8 public override IEnumerable <Gizmo> CompGetGizmosExtra() { bool flag = Find.Selector.SingleSelectedThing == GetWearer; if (flag) { int num = 700000101; Command_Action command_Action = new Command_Action(); switch (this.lightMode) { case CompEquippableLight.LightMode.Automatic: command_Action.icon = ContentFinder <Texture2D> .Get("Ui/Commands/CommandButton_LigthModeAutomatic", true); command_Action.defaultLabel = "Ligth: automatic."; break; case CompEquippableLight.LightMode.ForcedOn: command_Action.icon = ContentFinder <Texture2D> .Get("Ui/Commands/CommandButton_LigthModeForcedOn", true); command_Action.defaultLabel = "Ligth: on."; break; case CompEquippableLight.LightMode.ForcedOff: command_Action.icon = ContentFinder <Texture2D> .Get("Ui/Commands/CommandButton_LigthModeForcedOff", true); command_Action.defaultLabel = "Ligth: off."; break; } command_Action.defaultDesc = "Switch mode."; command_Action.activateSound = SoundDef.Named("Click"); command_Action.action = new Action(this.SwitchLigthMode); command_Action.groupKey = num + 1; yield return(command_Action); } yield break; }
public bool MoveNext() { uint num = (uint)this.$PC; this.$PC = -1; bool flag = false; switch (num) { case 0u: enumerator = base.< GetGizmos > __BaseCallProxy0().GetEnumerator(); num = 4294967293u; break; case 1u: break; case 2u: this.$PC = -1; return(false); default: return(false); } try { switch (num) { } if (enumerator.MoveNext()) { c = enumerator.Current; this.$current = c; if (!this.$disposing) { this.$PC = 1; } flag = true; return(true); } } finally { if (!flag) { if (enumerator != null) { enumerator.Dispose(); } } } Command_Action com = new Command_Action(); com.defaultLabel = "CommandCancelConstructionLabel".Translate(); com.defaultDesc = "CommandCancelConstructionDesc".Translate(); com.icon = ContentFinder <Texture2D> .Get("UI/Designators/Cancel", true); com.hotKey = KeyBindingDefOf.Designator_Cancel; com.action = delegate() { this.Destroy(DestroyMode.Cancel); }; this.$current = com; if (!this.$disposing) { this.$PC = 2; } return(true); }