예제 #1
0
 public static void StoreNoiseRender(ModuleBase noise, string name)
 {
     if (Prefs.DevMode && DebugViewSettings.drawRecordedNoise)
     {
         Noise2D item = new Noise2D(noise, name);
         NoiseDebugUI.noises2D.Add(item);
     }
 }
예제 #2
0
        public static void StoreTexture(Texture2D texture, string name)
        {
            Noise2D item = new Noise2D(texture, name);

            noises2D.Add(item);
        }