/// <summary> /// Creates a new <see cref="PlayerListItem"/> to be added to the list view. /// </summary> /// <returns>The created <see cref="PlayerListItem"/>.</returns> private PlayerListItem CreatePlayerItem() { PlayerListItem newPlayerItem = new PlayerListItem(); newPlayerItem.FirstName = txtFirstName.Text; newPlayerItem.LastName = txtLastName.Text; newPlayerItem.Birthday = datePicker.Value; newPlayerItem.Country = ((ApplicationConfig.CountryCodeItem)cbxCountries.SelectedItem).Code; newPlayerItem.Remark = rtxtRemark.Text; newPlayerItem.Height = (!string.IsNullOrEmpty(txtHeight.Text)) ? (int?)int.Parse(txtHeight.Text) : null; newPlayerItem.Weight = (!string.IsNullOrEmpty(txtWeight.Text)) ? (double?)double.Parse(txtWeight.Text) : null; return newPlayerItem; }
/// <summary> /// Handles the Load event of the EditPlayersForm control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param> private void EditPlayersForm_Load(object sender, EventArgs e) { // Load available player definitons from database team = database.LoadCurrentTeam(teamDescriptor); // Load all values from the players List<Player> playerList = database.LoadAllPlayersOfTeam(team); database.LoadCurrentHistory(playerList); lvwPlayers.BeginUpdate(); // Add existing players to list view foreach (Player player in playerList) { PlayerListItem playerItem = new PlayerListItem(player); ListViewItem listItem = lvwPlayers.Items.Add(new ListViewItem(playerItem.ToArray())); listItem.Name = playerItem.Id.ToString(); listItem.Tag = playerItem; } // Auto size columns to best fit Gui.AutoAdjustListViewColumns(lvwPlayers); lvwPlayers.EndUpdate(); }
/// <summary> /// Creates the <see cref="Player"/> instance of associated <paramref name="item"/>. /// </summary> /// <param name="item">The <see cref="PlayerListItem"/> to convert to a <see cref="Player"/>.</param> /// <returns>The corresponding <see cref="Player"/></returns> private Player CreatePlayer(PlayerListItem item) { PlayerDao playerDao = (PlayerDao) DaoFactory.CreateDao<Player>(); PlayerDataHistoryDao historyDao = (PlayerDataHistoryDao) DaoFactory.CreateDao<PlayerDataHistory>(); PlayerReferenceDao referenceDao = (PlayerReferenceDao) DaoFactory.CreateDao<PlayerReference>(); // Set the history infos historyDao.Height = item.Height; historyDao.Weight = item.Weight; historyDao.Remark = item.Remark; // Set the player reference infos referenceDao.PlayerDao = playerDao; referenceDao.TeamDao = team.Dao; // Set the player infos playerDao.FirstName = item.FirstName; playerDao.LastName = item.LastName; playerDao.Birthday = item.Birthday; playerDao.Country = item.Country; playerDao.DataHistoryDao = historyDao; playerDao.ReferenceDao = referenceDao; // Create the corresponding domain object return (Player) playerDao.CreateDomainObject(); }