/// <summary> /// Raises the KeyUp event. /// </summary> /// <param name="e">A KeyEventArgs that contains the event data.</param> protected override void OnKeyUp(KeyEventArgs e) { // Cannot process a message for a disposed control if (!IsDisposed && !Disposing) { // Do we have a manager for processing key messages? if (ViewManager != null) { ViewManager.KeyUp(e); } } // Let base class fire events base.OnKeyUp(e); }