private DepthStencilOperationDescription ToD3D11StencilOpDesc(StencilBehaviorDescription sbd) { return(new DepthStencilOperationDescription { Comparison = D3D11Formats.VdToD3D11Comparison(sbd.Comparison), PassOperation = D3D11Formats.VdToD3D11StencilOperation(sbd.Pass), FailOperation = D3D11Formats.VdToD3D11StencilOperation(sbd.Fail), DepthFailOperation = D3D11Formats.VdToD3D11StencilOperation(sbd.DepthFail) }); }