/// <summary> /// Create a new RoleAction object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="roleID">Initial value of the RoleID property.</param> /// <param name="moduleID">Initial value of the ModuleID property.</param> /// <param name="canView">Initial value of the CanView property.</param> /// <param name="canAdd">Initial value of the CanAdd property.</param> /// <param name="canEdit">Initial value of the CanEdit property.</param> /// <param name="canDelete">Initial value of the CanDelete property.</param> /// <param name="recordStatus">Initial value of the RecordStatus property.</param> public static RoleAction CreateRoleAction(global::System.Int32 id, global::System.Int32 roleID, global::System.Int32 moduleID, global::System.Boolean canView, global::System.Boolean canAdd, global::System.Boolean canEdit, global::System.Boolean canDelete, global::System.Byte recordStatus) { RoleAction roleAction = new RoleAction(); roleAction.ID = id; roleAction.RoleID = roleID; roleAction.ModuleID = moduleID; roleAction.CanView = canView; roleAction.CanAdd = canAdd; roleAction.CanEdit = canEdit; roleAction.CanDelete = canDelete; roleAction.RecordStatus = recordStatus; return roleAction; }
/// <summary> /// Deprecated Method for adding a new object to the RoleActions EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToRoleActions(RoleAction roleAction) { base.AddObject("RoleActions", roleAction); }