public void DisableGrabForObject(GameObject go) { InputController control = GetControlOnGameObject(go); control?.DisableViewGrab(); }
public void VibrateWithObject(GameObject go, GameObject controllerObject, float strength, float duration, float interval) { InputController control = GetControlOnGameObject(go); control?.Vibrate(controllerObject, strength, duration, interval); }
public void Init(InputController baseType) { _inputController = baseType; }