public IEnumerable EvaluateLinear(TestContext context) { var curve = new BezierAnimationCurve { loop = false }; curve.SetKeyframe(0, 10, CurveTypeValues.Linear); curve.SetKeyframe(1, 20, CurveTypeValues.Linear); curve.SetKeyframe(2, 30, CurveTypeValues.Linear); if (!context.Assert(curve.Evaluate(0.0f), 10f, "Linear/0")) { yield break; } if (!context.Assert(curve.Evaluate(0.5f), 15f, "Linear/1")) { yield break; } if (!context.Assert(curve.Evaluate(1.0f), 20f, "Linear/2")) { yield break; } if (!context.Assert(curve.Evaluate(1.5f), 25f, "Linear/3")) { yield break; } if (!context.Assert(curve.Evaluate(2.0f), 30f, "Linear/4")) { yield break; } }
public IEnumerable EvaluateSmoothGlobalNonLooping(TestContext context) { var curve = new BezierAnimationCurve { loop = false }; curve.SetKeyframe(0, 100, CurveTypeValues.SmoothGlobal); curve.SetKeyframe(1, 200, CurveTypeValues.SmoothGlobal); curve.SetKeyframe(2, 300, CurveTypeValues.SmoothGlobal); curve.SetKeyframe(3, 200, CurveTypeValues.SmoothGlobal); curve.SetKeyframe(4, 100, CurveTypeValues.SmoothGlobal); curve.ComputeCurves(); if (!context.Assert(curve.Evaluate(0.0f), 100f, "0.0")) { yield break; } if (!context.Assert(curve.Evaluate(0.5f).Snap(0.001f), 144.643f, "0.5")) { yield break; } if (!context.Assert(curve.Evaluate(1.0f), 200f, "1.0")) { yield break; } if (!context.Assert(curve.Evaluate(1.5f).Snap(0.001f), 266.071f, "1.5")) { yield break; } if (!context.Assert(curve.Evaluate(2.0f), 300f, "2.0")) { yield break; } if (!context.Assert(curve.Evaluate(2.5f).Snap(0.001f), 266.071f, "2.5")) { yield break; } if (!context.Assert(curve.Evaluate(3.0f), 200f, "3.0")) { yield break; } if (!context.Assert(curve.Evaluate(3.5f).Snap(0.001f), 144.643f, "3.5")) { yield break; } if (!context.Assert(curve.Evaluate(4.0f), 100f, "4.0")) { yield break; } }
public int SetKeyframe(float time, Vector3 localPosition, Quaternion locationRotation, int curveType = CurveTypeValues.Undefined, bool makeDirty = true) { curveType = SelectCurveType(time, curveType); var key = x.SetKeyframe(time, localPosition.x, curveType); y.SetKeyframe(time, localPosition.y, curveType); z.SetKeyframe(time, localPosition.z, curveType); rotX.SetKeyframe(time, locationRotation.x, curveType); rotY.SetKeyframe(time, locationRotation.y, curveType); rotZ.SetKeyframe(time, locationRotation.z, curveType); rotW.SetKeyframe(time, locationRotation.w, curveType); if (makeDirty) { dirty = true; } return(key); }