public EVROverlayError SetOverlayTextureBounds(ulong ulOverlayHandle,ref VRTextureBounds_t pOverlayTextureBounds) { EVROverlayError result = FnTable.SetOverlayTextureBounds(ulOverlayHandle,ref pOverlayTextureBounds); return result; }
public EVRCompositorError Submit(EVREye eEye,ref Texture_t pTexture,ref VRTextureBounds_t pBounds,EVRSubmitFlags nSubmitFlags) { EVRCompositorError result = FnTable.Submit(eEye,ref pTexture,ref pBounds,nSubmitFlags); return result; }